polyadvent

A game engine from scratch in C
git clone git://jb55.com/polyadvent
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commit 8ffc82c975c7cbf989c7622c386b030d25a318ad
parent f3ce7b54bfb30646ee60a3c0da63038369cc88c7
Author: William Casarin <jb55@jb55.com>
Date:   Wed, 31 Oct 2018 10:46:08 -0700

remove lightning from vertex-color

Diffstat:
Metc/shaders/vertex-color.glsl | 2--
1 file changed, 0 insertions(+), 2 deletions(-)

diff --git a/etc/shaders/vertex-color.glsl b/etc/shaders/vertex-color.glsl @@ -18,8 +18,6 @@ out vec3 v_ray; out vec3 v_frag_pos; out vec4 shadow_coord; -#include lighting.glsl - void main() { #include standard_vtxos.glsl