commit c658dbe92967a0345bd41b09932f02a191ba5678
parent dfc3f9664c932c14a418b8b296750d86041aeeba
Author: William Casarin <jb55@jb55.com>
Date: Tue, 25 Oct 2022 08:21:07 -0700
fix orbit crash
Signed-off-by: William Casarin <jb55@jb55.com>
Diffstat:
2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/orbit_util.h b/src/orbit_util.h
@@ -1,5 +1,5 @@
#pragma once
void orbit_update_from_mouse(struct orbit *camera, struct input *input,
- float mouse_sens, struct entity *player,
+ float mouse_sens, struct entity *player, float *offset,
float dt);
diff --git a/src/test_game.c b/src/test_game.c
@@ -238,7 +238,7 @@ static void player_update(struct engine *engine, struct test_game *game, struct
orbit_update_from_mouse(camera, &engine->input,
engine->user_settings.mouse_sens,
- player, engine->dt);
+ player, NULL, engine->dt);
camera_keep_above_ground(&game->terrain, cam_node);