commit 8b37c4ac57d611ce7022521a6af8a244d813ff79
parent 6d083f7766ee054fcd6e7f04e5e613200d498ab5
Author: William Casarin <jb55@jb55.com>
Date:   Sun, 21 Jul 2019 15:42:30 -0700
add barrel
Diffstat:
3 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/src/game.c b/src/game.c
@@ -182,9 +182,7 @@ void game_init(struct game *game, int width, int height) {
     assert(res->player_id.index == entity_player);
 
     struct model *pmodel;
-    player->model_id = get_static_model(model_pirate_officer, &pmodel);
-
-    pmodel->shading = SHADING_VERT_COLOR;
+    player->model_id = get_static_model(model_barrel, &pmodel);
 
     node_set_label(pnode, "player");
     /* node_rotate(pnode, V3(-5.0,0,0)); */
diff --git a/src/model.c b/src/model.c
@@ -13,6 +13,7 @@ static struct model_def static_model_defs[NUM_STATIC_MODELS] = {
   MODELDEF(tower),
   MODELDEF(icosphere),
   MODELDEF(pirate_officer),
+  MODELDEF(barrel),
 };
 
 static struct resource_manager dyn_modelman;
diff --git a/src/static_resources.h b/src/static_resources.h
@@ -7,6 +7,7 @@ enum static_model {
     model_tower,
     model_icosphere,
     model_pirate_officer,
+    model_barrel,
     NUM_STATIC_MODELS
 };