polyadvent

A game engine from scratch in C
git clone git://jb55.com/polyadvent
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commit 7c8f16ec21fce0f3030ca4a9f1d624215c5a0dae
parent 639baa83a0dcb26a6c1a49ca177489cf98ca3730
Author: William Casarin <jb55@jb55.com>
Date:   Tue,  1 May 2018 14:01:20 -0700

less bright?

Diffstat:
Metc/shaders/test.v.glsl | 2++
1 file changed, 2 insertions(+), 0 deletions(-)

diff --git a/etc/shaders/test.v.glsl b/etc/shaders/test.v.glsl @@ -28,4 +28,6 @@ void main() v_hcol = vec4(0.5, 0.5, 0.5, 1.0); else v_hcol = vec4(1.0, 1.0, 1.0, 1.0); + + v_hcol = v_hcol * 0.5; }