polyadvent

A game engine from scratch in C
git clone git://jb55.com/polyadvent
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commit 640f12d0e6bc5ed7944d999ce5c1c131d22eb63a
parent 96b13983f203b6dd4f99c4faaf9fd2bc2373d441
Author: William Casarin <jb55@jb55.com>
Date:   Fri,  5 Jul 2019 10:39:46 -0700

no joint shader stuff for now

Diffstat:
Metc/shaders/shadervars.glsl | 2++
1 file changed, 2 insertions(+), 0 deletions(-)

diff --git a/etc/shaders/shadervars.glsl b/etc/shaders/shadervars.glsl @@ -2,4 +2,6 @@ flat vec3 color; vec3 color_smooth; vec3 normal; vec3 position; +// ivec4 joint_indices; +// vec3 weights; vec4 shadow_coord;