shadervars.glsl (124B)
1 flat vec3 color; 2 vec3 color_smooth; 3 vec3 normal; 4 vec3 position; 5 // ivec4 joint_indices; 6 // vec3 weights; 7 vec4 shadow_coord;
polyadventA game engine from scratch in C | |
git clone git://jb55.com/polyadvent | |
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