polyadvent

A game engine from scratch in C
git clone git://jb55.com/polyadvent
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commit 5bead9f37a3b4c5f214f8feb8446d6d08605125e
parent eb800504a903ce36091a1bd9be34bd7abeb1674a
Author: William Casarin <jb55@jb55.com>
Date:   Sun, 22 Sep 2019 10:02:25 -0700

cleanup nix

Signed-off-by: William Casarin <jb55@jb55.com>

Diffstat:
Mdefault.nix | 10++++++----
Dshell.nix | 2--
2 files changed, 6 insertions(+), 6 deletions(-)

diff --git a/default.nix b/default.nix @@ -1,8 +1,10 @@ -{ stdenv -, SDL2 -, mesa +{ nixpkgs ? import <nixpkgs> {} }: +let + pkgs = nixpkgs.pkgs; + stdenv = pkgs.stdenv; +in stdenv.mkDerivation rec { name = "polyadvent"; version = "0.1"; @@ -11,7 +13,7 @@ stdenv.mkDerivation rec { makeFlags = "PREFIX=$(out)"; - buildInputs = [ SDL2 mesa ]; + buildInputs = with pkgs; [ SDL2 mesa ]; meta = with stdenv.lib; { description = "Procedural low poly fun"; diff --git a/shell.nix b/shell.nix @@ -1,2 +0,0 @@ -{ }: -with import <nixpkgs> {}; callPackage ./default.nix { }