commit 00b80edca3000d2c798dc9fe1b9a2937cdb5a0d2
parent a7eb945821cdaaf4e170fca1e3471828f79f12db
Author: William Casarin <jb55@jb55.com>
Date: Tue, 30 Oct 2018 01:38:44 -0700
ok
Diffstat:
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/update.c b/src/update.c
@@ -235,9 +235,9 @@ void resize_fbos(struct game *game, int width, int height) {
// TODO: match based on some real concept of time
static void day_night_cycle(float n, struct resources *res) {
/* float val = 9950.0; */
- float val = n * 100.0;
+ float val = n * 800.0;
float intensity = vec3_dot(res->light_dir, V3(0.0, 0.0, 1.0));
- intensity = clamp(intensity, 0.8, 1.0);
+ intensity = clamp(intensity, 0.4, 1.0);
float light_pos[3];
;