polyadvent

A game engine from scratch in C
git clone git://jb55.com/polyadvent
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update.c (324B)


      1 
      2 #include "gl.h"
      3 #include "update.h"
      4 #include "terrain_collision.h"
      5 #include "util.h"
      6 #include "mat4.h"
      7 #include "vec3.h"
      8 #include "camera.h"
      9 #include "poisson.h"
     10 #include "uniform.h"
     11 #include "engine.h"
     12 #include "mat_util.h"
     13 #include "resource.h"
     14 #include "shader.h"
     15 #include "file.h"
     16 #include "debug.h"
     17 #include <math.h>
     18