commit 83fd6de076737a6134e74650fb055c7e3f60724d
parent b80a0ab0f1c8b3acd9468c92e87128cdfd3f712b
Author: William Casarin <jb55@jb55.com>
Date: Tue, 29 Jul 2025 10:46:55 -0700
Merge remote-tracking branch 'github/pr/1032'
Diffstat:
1 file changed, 87 insertions(+), 60 deletions(-)
diff --git a/crates/notedeck_ui/src/note/media.rs b/crates/notedeck_ui/src/note/media.rs
@@ -1,6 +1,8 @@
use std::path::Path;
-use egui::{Button, Color32, Context, CornerRadius, FontId, Image, Response, TextureHandle};
+use egui::{
+ vec2, Button, Color32, Context, CornerRadius, FontId, Image, Response, TextureHandle, Vec2,
+};
use notedeck::{
compute_blurhash, fonts::get_font_size, show_one_error_message, tr, BlurhashParams,
GifStateMap, Images, Job, JobId, JobParams, JobPool, JobState, JobsCache, Localization,
@@ -11,6 +13,7 @@ use notedeck::{
use notedeck::media::gif::ensure_latest_texture;
use notedeck::media::images::{fetch_no_pfp_promise, ImageType};
use notedeck::media::{MediaInfo, ViewMediaInfo};
+use notedeck::ui::is_narrow;
use crate::{app_images, AnimationHelper, PulseAlpha};
@@ -32,13 +35,16 @@ pub(crate) fn image_carousel(
) -> Option<MediaAction> {
// let's make sure everything is within our area
- let height = 360.0;
- let width = ui.available_width();
+ let size = {
+ let height = 360.0;
+ let width = ui.available_width();
+ egui::vec2(width, height)
+ };
let mut action = None;
//let has_touch_screen = ui.ctx().input(|i| i.has_touch_screen());
- ui.add_sized([width, height], |ui: &mut egui::Ui| {
+ ui.add_sized(size, |ui: &mut egui::Ui| {
egui::ScrollArea::horizontal()
.drag_to_scroll(false)
.id_salt(carousel_id)
@@ -63,7 +69,7 @@ pub(crate) fn image_carousel(
job_pool,
jobs,
trusted_media,
- height,
+ size,
&mut cache.textures_cache,
url,
*media_type,
@@ -76,7 +82,7 @@ pub(crate) fn image_carousel(
&mut img_cache.gif_states,
media_state,
url,
- height,
+ size,
i18n,
);
@@ -98,7 +104,7 @@ pub(crate) fn image_carousel(
media_infos,
i,
img_cache,
- ImageType::Content(Some((width as u32, height as u32))),
+ ImageType::Content(Some((size.x as u32, size.y as u32))),
);
}
})
@@ -182,7 +188,7 @@ pub fn get_content_media_render_state<'a>(
job_pool: &'a mut JobPool,
jobs: &'a mut JobsCache,
media_trusted: bool,
- height: f32,
+ size: Vec2,
cache: &'a mut TexturesCache,
url: &'a str,
cache_type: MediaCacheType,
@@ -208,7 +214,7 @@ pub fn get_content_media_render_state<'a>(
obfuscation_type,
job_pool,
jobs,
- height,
+ size,
));
};
@@ -219,11 +225,11 @@ pub fn get_content_media_render_state<'a>(
obfuscation_type,
job_pool,
jobs,
- height,
+ size,
)),
notedeck::LoadableTextureState::Error(e) => MediaRenderState::Error(e),
notedeck::LoadableTextureState::Loading { actual_image_tex } => {
- let obfuscation = get_obfuscated(ui, url, obfuscation_type, job_pool, jobs, height);
+ let obfuscation = get_obfuscated(ui, url, obfuscation_type, job_pool, jobs, size);
MediaRenderState::Transitioning {
image: actual_image_tex,
obfuscation,
@@ -241,7 +247,7 @@ fn get_obfuscated<'a>(
obfuscation_type: &'a ObfuscationType,
job_pool: &'a mut JobPool,
jobs: &'a mut JobsCache,
- height: f32,
+ size: Vec2,
) -> ObfuscatedTexture<'a> {
let ObfuscationType::Blurhash(renderable_blur) = obfuscation_type else {
return ObfuscatedTexture::Default;
@@ -254,8 +260,8 @@ fn get_obfuscated<'a>(
};
let available_points = PointDimensions {
- x: ui.available_width(),
- y: height,
+ x: size.x,
+ y: size.y,
};
let pixel_sizes = renderable_blur.scaled_pixel_dimensions(ui, available_points);
@@ -307,12 +313,12 @@ fn render_media(
gifs: &mut GifStateMap,
render_state: MediaRenderState,
url: &str,
- height: f32,
+ size: egui::Vec2,
i18n: &mut Localization,
) -> egui::InnerResponse<Option<MediaUIAction>> {
match render_state {
MediaRenderState::ActualImage(image) => {
- let resp = render_success_media(ui, url, image, gifs, height, i18n);
+ let resp = render_success_media(ui, url, image, gifs, size, i18n);
if resp.clicked() {
egui::InnerResponse::new(Some(MediaUIAction::Clicked), resp)
} else {
@@ -322,38 +328,46 @@ fn render_media(
MediaRenderState::Transitioning { image, obfuscation } => match obfuscation {
ObfuscatedTexture::Blur(texture) => {
let resp =
- render_blur_transition(ui, url, height, texture, image.get_first_texture());
+ render_blur_transition(ui, url, size, texture, image.get_first_texture());
if resp.inner {
egui::InnerResponse::new(Some(MediaUIAction::DoneLoading), resp.response)
} else {
egui::InnerResponse::new(None, resp.response)
}
}
- ObfuscatedTexture::Default => egui::InnerResponse::new(
- Some(MediaUIAction::DoneLoading),
- ui.add(texture_to_image(image.get_first_texture(), height)),
- ),
+ ObfuscatedTexture::Default => {
+ let scaled = ScaledTexture::new(
+ image.get_first_texture(),
+ size,
+ notedeck::ui::is_narrow(ui.ctx()),
+ );
+ let resp = ui.add(scaled.get_image());
+ egui::InnerResponse::new(Some(MediaUIAction::DoneLoading), resp)
+ }
},
MediaRenderState::Error(e) => {
- let resp = ui.allocate_response(egui::vec2(height, height), egui::Sense::click());
+ let response = ui.allocate_response(size, egui::Sense::hover());
show_one_error_message(ui, &format!("Could not render media {url}: {e}"));
- egui::InnerResponse::new(Some(MediaUIAction::Error), resp)
+ egui::InnerResponse::new(Some(MediaUIAction::Error), response)
}
MediaRenderState::Shimmering(obfuscated_texture) => match obfuscated_texture {
ObfuscatedTexture::Blur(texture_handle) => {
- egui::InnerResponse::new(None, shimmer_blurhash(texture_handle, ui, url, height))
+ egui::InnerResponse::new(None, shimmer_blurhash(texture_handle, ui, url, size))
}
ObfuscatedTexture::Default => {
- egui::InnerResponse::new(None, render_default_blur_bg(ui, height, url, true))
+ egui::InnerResponse::new(None, render_default_blur_bg(ui, size, url, true))
}
},
MediaRenderState::Obfuscated(obfuscated_texture) => {
let resp = match obfuscated_texture {
ObfuscatedTexture::Blur(texture_handle) => {
- let resp = ui.add(texture_to_image(texture_handle, height));
+ let scaled =
+ ScaledTexture::new(texture_handle, size, notedeck::ui::is_narrow(ui.ctx()));
+
+ let resp = ui.add(scaled.get_image());
render_blur_text(ui, i18n, url, resp.rect)
}
- ObfuscatedTexture::Default => render_default_blur(ui, i18n, height, url),
+ ObfuscatedTexture::Default => render_default_blur(ui, i18n, size, url),
};
let resp = resp.on_hover_cursor(egui::CursorIcon::PointingHand);
@@ -455,20 +469,26 @@ fn render_blur_text(
fn render_default_blur(
ui: &mut egui::Ui,
i18n: &mut Localization,
- height: f32,
+ size: egui::Vec2,
url: &str,
) -> egui::Response {
- let response = render_default_blur_bg(ui, height, url, false);
+ let response = render_default_blur_bg(ui, size, url, false);
render_blur_text(ui, i18n, url, response.rect)
}
fn render_default_blur_bg(
ui: &mut egui::Ui,
- height: f32,
+ size: egui::Vec2,
url: &str,
shimmer: bool,
) -> egui::Response {
- let (rect, response) = ui.allocate_exact_size(egui::vec2(height, height), egui::Sense::click());
+ let size = if notedeck::ui::is_narrow(ui.ctx()) {
+ size
+ } else {
+ vec2(size.y, size.y)
+ };
+
+ let (rect, response) = ui.allocate_exact_size(size, egui::Sense::click());
let painter = ui.painter_at(rect);
@@ -526,22 +546,24 @@ fn render_success_media(
url: &str,
tex: &mut TexturedImage,
gifs: &mut GifStateMap,
- height: f32,
+ size: Vec2,
i18n: &mut Localization,
) -> Response {
let texture = ensure_latest_texture(ui, url, gifs, tex);
- let img = texture_to_image(&texture, height);
- let img_resp = ui.add(Button::image(img).frame(false));
+
+ let scaled = ScaledTexture::new(&texture, size, is_narrow(ui.ctx()));
+
+ let img_resp = ui.add(Button::image(scaled.get_image()).frame(false));
copy_link(i18n, url, &img_resp);
img_resp
}
-fn texture_to_image(tex: &TextureHandle, max_height: f32) -> egui::Image {
+fn texture_to_image<'a>(tex: &TextureHandle, size: Vec2) -> egui::Image<'a> {
Image::new(tex)
- .max_height(max_height)
.corner_radius(5.0)
+ .fit_to_exact_size(size)
.maintain_aspect_ratio(true)
}
@@ -565,11 +587,11 @@ fn shimmer_blurhash(
tex: &TextureHandle,
ui: &mut egui::Ui,
url: &str,
- max_height: f32,
+ size: Vec2,
) -> egui::Response {
let cur_alpha = get_blur_current_alpha(ui, url);
- let scaled = ScaledTexture::new(tex, max_height);
+ let scaled = ScaledTexture::new(tex, size, is_narrow(ui.ctx()));
let img = scaled.get_image();
show_blurhash_with_alpha(ui, img, cur_alpha)
}
@@ -591,52 +613,57 @@ type FinishedTransition = bool;
fn render_blur_transition(
ui: &mut egui::Ui,
url: &str,
- max_height: f32,
+ size: Vec2,
blur_texture: &TextureHandle,
image_texture: &TextureHandle,
) -> egui::InnerResponse<FinishedTransition> {
- let scaled_texture = ScaledTexture::new(image_texture, max_height);
+ let scaled_texture = ScaledTexture::new(image_texture, size, is_narrow(ui.ctx()));
+ let scaled_blur_img = ScaledTexture::new(blur_texture, size, is_narrow(ui.ctx()));
- let blur_img = texture_to_image(blur_texture, max_height);
match get_blur_transition_state(ui.ctx(), url) {
- BlurTransitionState::StoppingShimmer { cur_alpha } => {
- egui::InnerResponse::new(false, show_blurhash_with_alpha(ui, blur_img, cur_alpha))
+ BlurTransitionState::StoppingShimmer { cur_alpha } => egui::InnerResponse::new(
+ false,
+ show_blurhash_with_alpha(ui, scaled_blur_img.get_image(), cur_alpha),
+ ),
+ BlurTransitionState::FadingBlur => {
+ render_blur_fade(ui, url, scaled_blur_img.get_image(), &scaled_texture)
}
- BlurTransitionState::FadingBlur => render_blur_fade(ui, url, blur_img, &scaled_texture),
}
}
struct ScaledTexture<'a> {
tex: &'a TextureHandle,
- max_height: f32,
- pub scaled_size: egui::Vec2,
+ size: Vec2,
+ pub scaled_size: Vec2,
}
impl<'a> ScaledTexture<'a> {
- pub fn new(tex: &'a TextureHandle, max_height: f32) -> Self {
- let scaled_size = {
- let mut size = tex.size_vec2();
-
- if size.y > max_height {
- let old_y = size.y;
- size.y = max_height;
- size.x *= max_height / old_y;
- }
+ pub fn new(tex: &'a TextureHandle, max_size: Vec2, is_narrow: bool) -> Self {
+ let tex_size = tex.size_vec2();
- size
+ let scaled_size = if !is_narrow {
+ if tex_size.y > max_size.y {
+ let scale = max_size.y / tex_size.y;
+ tex_size * scale
+ } else {
+ tex_size
+ }
+ } else if tex_size.x != max_size.x {
+ let scale = max_size.x / tex_size.x;
+ tex_size * scale
+ } else {
+ tex_size
};
Self {
tex,
- max_height,
+ size: max_size,
scaled_size,
}
}
pub fn get_image(&self) -> Image {
- texture_to_image(self.tex, self.max_height)
- .max_size(self.scaled_size)
- .shrink_to_fit()
+ texture_to_image(self.tex, self.size).fit_to_exact_size(self.scaled_size)
}
}