commit 661acb3a1237a11555d05584cd4f87dad6889883
parent 8306003f6f1d5f54083bbda2702d87c7430e5aed
Author: Fernando LoĢpez Guevara <fernando.lguevara@gmail.com>
Date: Fri, 25 Jul 2025 14:18:21 -0300
fix(media): use ScaledTexture
Diffstat:
1 file changed, 83 insertions(+), 71 deletions(-)
diff --git a/crates/notedeck_ui/src/note/media.rs b/crates/notedeck_ui/src/note/media.rs
@@ -1,8 +1,8 @@
use std::{collections::HashMap, path::Path};
use egui::{
- Button, Color32, Context, CornerRadius, FontId, Image, Response, RichText, Sense,
- TextureHandle, UiBuilder, Window,
+ vec2, Button, Color32, Context, CornerRadius, FontId, Image, Response, RichText, Sense,
+ TextureHandle, UiBuilder, Vec2, Window,
};
use notedeck::{
fonts::get_font_size, note::MediaAction, show_one_error_message, supported_mime_hosted_at_url,
@@ -33,14 +33,17 @@ pub(crate) fn image_carousel(
) -> Option<MediaAction> {
// let's make sure everything is within our area
- let height = 360.0;
- let width = ui.available_width();
+ let size = {
+ let height = 360.0;
+ let width = ui.available_width();
+ egui::vec2(width, height)
+ };
let show_popup = get_show_popup(ui, popup_id(carousel_id));
let mut action = None;
//let has_touch_screen = ui.ctx().input(|i| i.has_touch_screen());
- ui.add_sized([width, height], |ui: &mut egui::Ui| {
+ ui.add_sized(size, |ui: &mut egui::Ui| {
egui::ScrollArea::horizontal()
.drag_to_scroll(false)
.id_salt(carousel_id)
@@ -63,7 +66,7 @@ pub(crate) fn image_carousel(
job_pool,
jobs,
trusted_media,
- height,
+ size,
&mut cache.textures_cache,
url,
*media_type,
@@ -76,7 +79,7 @@ pub(crate) fn image_carousel(
&mut img_cache.gif_states,
media_state,
url,
- height,
+ size,
i18n,
) {
// clicked the media, lets set the active index
@@ -90,7 +93,7 @@ pub(crate) fn image_carousel(
url,
*media_type,
cache,
- ImageType::Content(Some((width as u32, height as u32))),
+ ImageType::Content(Some((size.x as u32, size.y as u32))),
);
}
}
@@ -276,7 +279,7 @@ pub fn get_content_media_render_state<'a>(
job_pool: &'a mut JobPool,
jobs: &'a mut JobsCache,
media_trusted: bool,
- height: f32,
+ size: Vec2,
cache: &'a mut TexturesCache,
url: &'a str,
cache_type: MediaCacheType,
@@ -302,7 +305,7 @@ pub fn get_content_media_render_state<'a>(
obfuscation_type,
job_pool,
jobs,
- height,
+ size,
));
};
@@ -313,11 +316,11 @@ pub fn get_content_media_render_state<'a>(
obfuscation_type,
job_pool,
jobs,
- height,
+ size,
)),
notedeck::LoadableTextureState::Error(e) => MediaRenderState::Error(e),
notedeck::LoadableTextureState::Loading { actual_image_tex } => {
- let obfuscation = get_obfuscated(ui, url, obfuscation_type, job_pool, jobs, height);
+ let obfuscation = get_obfuscated(ui, url, obfuscation_type, job_pool, jobs, size);
MediaRenderState::Transitioning {
image: actual_image_tex,
obfuscation,
@@ -335,7 +338,7 @@ fn get_obfuscated<'a>(
obfuscation_type: ObfuscationType<'a>,
job_pool: &'a mut JobPool,
jobs: &'a mut JobsCache,
- height: f32,
+ size: Vec2,
) -> ObfuscatedTexture<'a> {
let ObfuscationType::Blurhash(renderable_blur) = obfuscation_type else {
return ObfuscatedTexture::Default;
@@ -348,8 +351,8 @@ fn get_obfuscated<'a>(
};
let available_points = PointDimensions {
- x: ui.available_width(),
- y: height,
+ x: size.x,
+ y: size.y,
};
let pixel_sizes = renderable_blur.scaled_pixel_dimensions(ui, available_points);
@@ -731,12 +734,12 @@ fn render_media(
gifs: &mut GifStateMap,
render_state: MediaRenderState,
url: &str,
- height: f32,
+ size: egui::Vec2,
i18n: &mut Localization,
) -> Option<MediaUIAction> {
match render_state {
MediaRenderState::ActualImage(image) => {
- if render_success_media(ui, url, image, gifs, height, i18n).clicked() {
+ if render_success_media(ui, url, image, gifs, size, i18n).clicked() {
Some(MediaUIAction::Clicked)
} else {
None
@@ -744,29 +747,31 @@ fn render_media(
}
MediaRenderState::Transitioning { image, obfuscation } => match obfuscation {
ObfuscatedTexture::Blur(texture) => {
- if render_blur_transition(ui, url, height, texture, image.get_first_texture()) {
+ if render_blur_transition(ui, url, size, texture, image.get_first_texture()) {
Some(MediaUIAction::DoneLoading)
} else {
None
}
}
ObfuscatedTexture::Default => {
- ui.add(texture_to_image(ui, image.get_first_texture(), height));
+ let scaled =
+ ScaledTexture::new(image.get_first_texture(), size, is_narrow(ui.ctx()));
+ ui.add(scaled.get_image());
Some(MediaUIAction::DoneLoading)
}
},
MediaRenderState::Error(e) => {
- ui.allocate_space(egui::vec2(height, height));
+ ui.allocate_space(size);
show_one_error_message(ui, &format!("Could not render media {url}: {e}"));
Some(MediaUIAction::Error)
}
MediaRenderState::Shimmering(obfuscated_texture) => {
match obfuscated_texture {
ObfuscatedTexture::Blur(texture_handle) => {
- shimmer_blurhash(texture_handle, ui, url, height);
+ shimmer_blurhash(texture_handle, ui, url, size);
}
ObfuscatedTexture::Default => {
- render_default_blur_bg(ui, height, url, true);
+ render_default_blur_bg(ui, size, url, true);
}
}
None
@@ -774,12 +779,12 @@ fn render_media(
MediaRenderState::Obfuscated(obfuscated_texture) => {
let resp = match obfuscated_texture {
ObfuscatedTexture::Blur(texture_handle) => {
- let img = texture_to_image(ui, texture_handle, height);
+ let scaled = ScaledTexture::new(texture_handle, size, is_narrow(ui.ctx()));
- let resp = ui.add(img);
+ let resp = ui.add(scaled.get_image());
render_blur_text(ui, i18n, url, resp.rect)
}
- ObfuscatedTexture::Default => render_default_blur(ui, i18n, height, url),
+ ObfuscatedTexture::Default => render_default_blur(ui, i18n, size, url),
};
if resp
@@ -883,20 +888,26 @@ fn render_blur_text(
fn render_default_blur(
ui: &mut egui::Ui,
i18n: &mut Localization,
- height: f32,
+ size: egui::Vec2,
url: &str,
) -> egui::Response {
- let rect = render_default_blur_bg(ui, height, url, false);
+ let rect = render_default_blur_bg(ui, size, url, false);
render_blur_text(ui, i18n, url, rect)
}
-fn render_default_blur_bg(ui: &mut egui::Ui, height: f32, url: &str, shimmer: bool) -> egui::Rect {
- let width = if is_narrow(ui.ctx()) {
- ui.available_width()
+fn render_default_blur_bg(
+ ui: &mut egui::Ui,
+ size: egui::Vec2,
+ url: &str,
+ shimmer: bool,
+) -> egui::Rect {
+ let size = if is_narrow(ui.ctx()) {
+ size
} else {
- height
+ vec2(size.y, size.y)
};
- let (rect, _) = ui.allocate_exact_size(egui::vec2(width, height), egui::Sense::click());
+
+ let (rect, _) = ui.allocate_exact_size(size, egui::Sense::click());
let painter = ui.painter_at(rect);
@@ -980,30 +991,25 @@ fn render_success_media(
url: &str,
tex: &mut TexturedImage,
gifs: &mut GifStateMap,
- height: f32,
+ size: Vec2,
i18n: &mut Localization,
) -> Response {
let texture = handle_repaint(ui, retrieve_latest_texture(url, gifs, tex));
- let img = texture_to_image(ui, texture, height);
- let img_resp = ui.add(Button::image(img).frame(false));
+ let scaled = ScaledTexture::new(texture, size, is_narrow(ui.ctx()));
+
+ let img_resp = ui.add(Button::image(scaled.get_image()).frame(false));
copy_link(i18n, url, &img_resp);
img_resp
}
-fn texture_to_image<'a>(ui: &egui::Ui, tex: &TextureHandle, max_height: f32) -> egui::Image<'a> {
- let mut img = Image::new(tex)
- .max_height(max_height)
+fn texture_to_image<'a>(tex: &TextureHandle, size: Vec2) -> egui::Image<'a> {
+ Image::new(tex)
.corner_radius(5.0)
- .maintain_aspect_ratio(true);
-
- if is_narrow(ui.ctx()) {
- img = img.max_width(ui.available_width());
- }
-
- img
+ .fit_to_exact_size(size)
+ .maintain_aspect_ratio(true)
}
static BLUR_SHIMMER_ID: fn(&str) -> egui::Id = |url| egui::Id::new(("blur_shimmer", url));
@@ -1022,11 +1028,11 @@ fn get_blur_current_alpha(ui: &mut egui::Ui, url: &str) -> u8 {
.animate()
}
-fn shimmer_blurhash(tex: &TextureHandle, ui: &mut egui::Ui, url: &str, max_height: f32) {
+fn shimmer_blurhash(tex: &TextureHandle, ui: &mut egui::Ui, url: &str, size: Vec2) {
let cur_alpha = get_blur_current_alpha(ui, url);
- let scaled = ScaledTexture::new(tex, max_height);
- let img = scaled.get_image(ui);
+ let scaled = ScaledTexture::new(tex, size, is_narrow(ui.ctx()));
+ let img = scaled.get_image();
show_blurhash_with_alpha(ui, img, cur_alpha);
}
@@ -1048,54 +1054,60 @@ type FinishedTransition = bool;
fn render_blur_transition(
ui: &mut egui::Ui,
url: &str,
- max_height: f32,
+ size: Vec2,
blur_texture: &TextureHandle,
image_texture: &TextureHandle,
) -> FinishedTransition {
- let scaled_texture = ScaledTexture::new(image_texture, max_height);
+ let scaled_texture = ScaledTexture::new(image_texture, size, is_narrow(ui.ctx()));
- let blur_img = texture_to_image(ui, blur_texture, max_height);
+ let scaled_blur_img = ScaledTexture::new(blur_texture, size, is_narrow(ui.ctx()));
match get_blur_transition_state(ui.ctx(), url) {
BlurTransitionState::StoppingShimmer { cur_alpha } => {
- show_blurhash_with_alpha(ui, blur_img, cur_alpha);
+ show_blurhash_with_alpha(ui, scaled_blur_img.get_image(), cur_alpha);
false
}
- BlurTransitionState::FadingBlur => render_blur_fade(ui, url, blur_img, &scaled_texture),
+ BlurTransitionState::FadingBlur => {
+ render_blur_fade(ui, url, scaled_blur_img.get_image(), &scaled_texture)
+ }
}
}
struct ScaledTexture<'a> {
tex: &'a TextureHandle,
- max_height: f32,
- pub scaled_size: egui::Vec2,
+ size: Vec2,
+ pub scaled_size: Vec2,
}
impl<'a> ScaledTexture<'a> {
- pub fn new(tex: &'a TextureHandle, max_height: f32) -> Self {
- let scaled_size = {
- let mut size = tex.size_vec2();
-
- if size.y > max_height {
- let old_y = size.y;
- size.y = max_height;
- size.x *= max_height / old_y;
- }
+ pub fn new(tex: &'a TextureHandle, max_size: Vec2, is_narrow: bool) -> Self {
+ let tex_size = tex.size_vec2();
- size
+ let scaled_size = if !is_narrow {
+ if tex_size.y > max_size.y {
+ let scale = max_size.y / tex_size.y;
+ tex_size * scale
+ } else {
+ tex_size
+ }
+ } else {
+ if tex_size.x < max_size.x || tex_size.x > max_size.x {
+ let scale = max_size.x / tex_size.x;
+ tex_size * scale
+ } else {
+ tex_size
+ }
};
Self {
tex,
- max_height,
+ size: max_size,
scaled_size,
}
}
- pub fn get_image(&self, ui: &egui::Ui) -> Image {
- texture_to_image(ui, self.tex, self.max_height)
- .max_size(self.scaled_size)
- .shrink_to_fit()
+ pub fn get_image(&self) -> Image {
+ texture_to_image(self.tex, self.size).fit_to_exact_size(self.scaled_size)
}
}
@@ -1114,7 +1126,7 @@ fn render_blur_fade(
.animate()
};
- let img = image_texture.get_image(ui);
+ let img = image_texture.get_image();
let blur_img = blur_img.tint(fade_color(cur_alpha));