commit 267b854953997b157543583ecb536dea33c7fd9c
parent 155278dd3fca730faa2e4b153fe959cf03844fe9
Author: William Casarin <jb55@jb55.com>
Date: Tue, 4 Nov 2025 12:24:20 -0800
net: switch ping/pong messages to trace
they are annoying even on debug
Signed-off-by: William Casarin <jb55@jb55.com>
Diffstat:
1 file changed, 3 insertions(+), 6 deletions(-)
diff --git a/crates/enostr/src/relay/pool.rs b/crates/enostr/src/relay/pool.rs
@@ -7,11 +7,8 @@ use std::time::{Duration, Instant};
use url::Url;
-#[cfg(not(target_arch = "wasm32"))]
use ewebsock::{WsEvent, WsMessage};
-
-#[cfg(not(target_arch = "wasm32"))]
-use tracing::{debug, error};
+use tracing::{debug, trace, error};
use super::subs_debug::SubsDebug;
@@ -257,7 +254,7 @@ impl RelayPool {
let should_ping = now - relay.last_ping > self.ping_rate;
if should_ping {
- debug!("pinging {}", relay.relay.url);
+ trace!("pinging {}", relay.relay.url);
relay.relay.ping();
relay.last_ping = Instant::now();
}
@@ -382,7 +379,7 @@ impl RelayPool {
// We only need to do this natively.
#[cfg(not(target_arch = "wasm32"))]
if let WsMessage::Ping(ref bs) = ev {
- debug!("pong {}", relay.url());
+ trace!("pong {}", relay.url());
match relay {
PoolRelay::Websocket(wsr) => {
wsr.relay.sender.send(WsMessage::Pong(bs.to_owned()));