commit af347d213fc2deb9f7de4c660f26ad043de3b881
parent 5444b48a0c2bced7eb200b56e274ad7de79fe000
Author: William Casarin <jb55@jb55.com>
Date: Sun, 26 Sep 2021 18:36:33 -0700
misc build fixes
Diffstat:
2 files changed, 6 insertions(+), 9 deletions(-)
diff --git a/Makefile b/Makefile
@@ -1,13 +1,11 @@
NAME ?= polyadvent
BIN ?= $(NAME)
PREFIX ?= /usr/local
-DEFS= -DGLFW_INCLUDE_NONE -DDEBUG
+#DEFS= -DGLFW_INCLUDE_NONE -DDEBUG -O0 -g -U_FORTIFY_SOURCE
# release build lol
-# DEFS= -DGLFW_INCLUDE_NONE -DNDEBUG
+DEFS= -DGLFW_INCLUDE_NONE -DNDEBUG -Og -g
-# CFLAGS = $(DEFS) -ggdb -O0 -I src -Wall -Wextra -std=c99 \
-
-CFLAGS = $(DEFS) -O1 -g -I src -Wall -Werror -Wextra -std=c99 \
+CFLAGS = $(DEFS) -Isrc -Wall -Werror -Wextra -std=c99 \
-Wno-unused-function \
-Wno-unused-parameter \
-Wno-unused-variable \
diff --git a/src/test_game.c b/src/test_game.c
@@ -59,7 +59,7 @@ static void resize_fbos(struct entity *player, struct fbo *shadow_buffer,
}
// TODO: compute better bounds based
- const float factor = 40.5;
+ const float factor = 60.5;
struct model *model = get_model(&player->model_id); assert(model);
struct geometry *geom = get_geometry(&model->geom_id); assert(geom);
@@ -81,10 +81,9 @@ static void resize_fbos(struct entity *player, struct fbo *shadow_buffer,
mat4_ortho(left, right, bottom, top, near, far, m4_ortho);
create_fbo(shadow_buffer, width, height );
- /* fbo_attach_renderbuffer(&res->shadow_buffer, GL_DEPTH24_STENCIL8, */
- /* GL_DEPTH_STENCIL_ATTACHMENT); */
+ //fbo_attach_renderbuffer(shadow_buffer, GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL_ATTACHMENT);
- /* fbo_attach_color_texture(&res->shadow_buffer); */
+ //fbo_attach_color_texture(shadow_buffer);
fbo_attach_depth_texture(shadow_buffer);
check_fbo(shadow_buffer);