commit ad85b8fa49b8688e8b4f23ef16176b483e16d671
parent 5d8a70c618224e7a09869bcfff3da465e791987b
Author: William Casarin <jb55@jb55.com>
Date: Sat, 3 Nov 2018 23:05:08 -0700
make sure to cull
Diffstat:
1 file changed, 2 insertions(+), 4 deletions(-)
diff --git a/src/render.c b/src/render.c
@@ -240,8 +240,6 @@ void render (struct game *game, struct render_config *config) {
static float view_proj[MAT4_ELEMS] = { 0 };
static float normal_matrix[MAT4_ELEMS] = { 0 };
static float model_view[MAT4_ELEMS] = { 0 };
- static float depth_bias[MAT4_ELEMS] = { 0 };
- static float tmp[MAT4_ELEMS] = { 0 };
mat4_id(id);
mat4_id(model_view);
@@ -279,11 +277,11 @@ void render (struct game *game, struct render_config *config) {
if (config->is_depth_pass) {
mat4_multiply(bias_matrix, view_proj, config->depth_mvp);
- /* glCullFace(GL_FRONT); */
+ glCullFace(GL_FRONT);
}
else {
glUniformMatrix4fv(res->uniforms.depth_mvp, 1, 0, config->depth_mvp);
- /* glCullFace(GL_BACK); */
+ glCullFace(GL_BACK);
}
check_gl();