polyadvent

A game engine from scratch in C
git clone git://jb55.com/polyadvent
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commit 998b4cb1957c132125ff75650afca88fafbf1033
parent 1571991a09c404e6bae5c4e245799d1f37046f43
Author: William Casarin <jb55@jb55.com>
Date:   Sun,  7 Jul 2019 16:19:29 -0700

rename pirate officer dae

Diffstat:
Rdata/models/pirate-officer.dae -> data/models/pirate_officer.dae | 0
Mtest/test_dae.c | 2+-
2 files changed, 1 insertion(+), 1 deletion(-)

diff --git a/data/models/pirate-officer.dae b/data/models/pirate_officer.dae diff --git a/test/test_dae.c b/test/test_dae.c @@ -106,7 +106,7 @@ int main(int argc, char *argv[]) init_model(&model); init_make_geometry(&geom); - load_dae("data/models/pirate-officer.dae", &model, &geom); + load_dae("data/models/pirate_officer.dae", &model, &geom); test_load_pose(&model); test_save_mdl(&model);