polyadvent

A game engine from scratch in C
git clone git://jb55.com/polyadvent
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commit 7cc78012b0084646743f22706b04b3868b64ad94
parent 7d04a43ae723f5734b13cb24d735286a4a19fa7a
Author: William Casarin <jb55@jb55.com>
Date:   Sat, 27 Oct 2018 02:36:30 -0700

remove debug

Diffstat:
Msrc/ui.c | 2--
1 file changed, 0 insertions(+), 2 deletions(-)

diff --git a/src/ui.c b/src/ui.c @@ -70,8 +70,6 @@ void resize_ui(struct ui *ui, int width, int height) { float near = 0.0; float far = 1.0; - printf("%d %d\n", width, height); - mat4_ortho(left, right, bottom, top, near, far, ui->ortho); }