polyadvent

A game engine from scratch in C
git clone git://jb55.com/polyadvent
Log | Files | Refs | README

commit 7449f5ea1ee2b6e20475d3b2425ea3b9ccda3450
parent c2d40a29d8cdec70e0fc3491b966b5ff4edf9ec6
Author: William Casarin <jb55@jb55.com>
Date:   Tue,  1 May 2018 20:46:27 -0700

why

Diffstat:
Msrc/render.c | 3---
1 file changed, 0 insertions(+), 3 deletions(-)

diff --git a/src/render.c b/src/render.c @@ -160,9 +160,6 @@ render_cube (struct resources * resources) { bind_vbo(&resources->vertex_buffer, resources->attributes.position); - bind_vbo(&resources->vertex_buffer, - resources->attributes.position); - bind_vbo(&resources->normal_buffer, resources->attributes.normal);