polyadvent

A game engine from scratch in C
git clone git://jb55.com/polyadvent
Log | Files | Refs | README

commit 5d1a173bea9026bf34c8e135d3fe68d122710aa7
parent 35e19b4b274c6f598649b7814de65c678b1462c9
Author: William Casarin <jb55@jb55.com>
Date:   Mon, 27 Apr 2020 22:58:47 -0700

no debug

Signed-off-by: William Casarin <jb55@jb55.com>

Diffstat:
MMakefile | 2+-
1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/Makefile b/Makefile @@ -7,7 +7,7 @@ DEFS= -DGLFW_INCLUDE_NONE # CFLAGS = $(DEFS) -ggdb -O0 -I src -Wall -Wextra -std=c99 \ -CFLAGS = $(DEFS) -O1 -g -DDEBUG -I src -Wall -Werror -Wextra -std=c99 \ +CFLAGS = $(DEFS) -O1 -g -I src -Wall -Werror -Wextra -std=c99 \ -Wno-unused-function \ -Wno-unused-parameter \ -Wno-unused-variable \