commit 4b2fa8218264cb510a6a702e7c2954faa705f3df
parent 69dc29305b7fef8ae6e9e4ecc4963843d5475c50
Author: William Casarin <jb55@jb55.com>
Date: Thu, 1 Nov 2018 14:03:01 -0700
better grass
Diffstat:
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/etc/shaders/terrain.glsl b/etc/shaders/terrain.glsl
@@ -25,7 +25,7 @@ const int nlands = 6;
const vec4 land[nlands] = vec4[](
vec4(0.0, 0.5, 0.79, 0.0), // 0 - water
vec4(0.9176, 0.8156, 0.6588, 1.0), // 1 - sand
- vec4(0.6274, 0.5, 0.156, 2.0), // 2 - grass
+ vec4(0.7, 0.7, 0.156, 2.0), // 2 - grass
vec4(0.4627, 0.3333, 0.1686, 20.0), // 3 - dirt
vec4(0.5, 0.5, 0.5, 80.0), // 4 - stone
vec4(1.0, 1.0, 1.0, 380.0) // 5 - snow