polyadvent

A game engine from scratch in C
git clone git://jb55.com/polyadvent
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commit 365804446ea82ef48d294f0579d80e35af3bcfb7
parent c8fce35a959437b09ee6c73b0fc8138705515c90
Author: William Casarin <jb55@jb55.com>
Date:   Tue, 12 Nov 2019 19:43:17 -0800

d files suck

Signed-off-by: William Casarin <jb55@jb55.com>

Diffstat:
MMakefile | 4----
1 file changed, 0 insertions(+), 4 deletions(-)

diff --git a/Makefile b/Makefile @@ -34,10 +34,6 @@ all: $(BIN) $(MODELS) clean: rm -f src/main.o test/*.o tools/*.o $(OBJS) $(TESTS) $(TOOLS) $(MODELS) $(SHLIB) $(BIN) $(SRC)/*.d* -include $(OBJS:.o=.d) -include main.d -include test/test_dae.d - %.d: %.c @rm -f $@; \ $(CC) -MM $(CFLAGS) $< > $@.$$$$; \