polyadvent

A game engine from scratch in C
git clone git://jb55.com/polyadvent
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commit 3618b5b4fa76c1ec20462bfdc314f69ab56f80b7
parent 99fe0cba8c019ae3d9f9636d3bc90e1815270851
Author: William Casarin <jb55@jb55.com>
Date:   Sun, 18 Nov 2018 10:52:20 -0800

remove silly defines

Diffstat:
Msrc/vec3.h | 3---
1 file changed, 0 insertions(+), 3 deletions(-)

diff --git a/src/vec3.h b/src/vec3.h @@ -1,9 +1,6 @@ typedef float vec3; #define V3(x,y,z) ((vec3[3]){x,y,z}) -#define V_X 0 -#define V_Y 1 -#define V_Z 2 vec3 *vec3_direction (vec3 *vec, vec3 *vec2, vec3 *dest); vec3 *vec3_scale(vec3 *vec, float val, vec3 *dest);