commit bf01beadb3f05950f3716d94e4d6865a78273599
parent b91d7f4a4da4f8cc220f3e2fd132fd5b17647db6
Author: William Casarin <jb55@jb55.com>
Date: Wed, 7 Jul 2021 08:47:59 -0700
typo
Signed-off-by: William Casarin <jb55@jb55.com>
Diffstat:
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/README b/README
@@ -54,8 +54,8 @@ The protoverse uses WebAssembly (WASM [1]) to enable computation for clients
interacting with the metaverse. WASM was originally devised as a generic virtual
machine for the web, but it is general enough to use for cases beyond that.
-Using WASM you use any programming language to code the metaverse. protoverse
-comes with an embedded WASM interpreter that can execute WASM code.
+With WASM you can use any programming language to code the metaverse.
+protoverse comes with an embedded WASM interpreter that can execute WASM code.
With WASM, you will be able to augment clients to render your space in greater
detail, show HUD elements, create multiplayer games, etc.