window.h (194B)
1 2 #ifndef POLYADVENT_WINDOW_H 3 #define POLYADVENT_WINDOW_H 4 5 #include "gl.h" 6 #include "engine.h" 7 8 void 9 handle_resize(struct engine *game, int width, int height); 10 11 12 #endif /* POLYADVENT_WINDOW_H */
polyadventA game engine from scratch in C | |
git clone git://jb55.com/polyadvent | |
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