texture.h (230B)
1 2 #ifndef TEXTURE_H 3 #define TEXTURE_H 4 5 #define TEXTURE(f) "data/textures/" f 6 #define CUBEMAP(f) TEXTURE("cubemaps/" f) 7 8 unsigned int create_cubemap(const char *faces[6]); 9 // right left top bottom front back 10 11 #endif /* TEXTURE_H */