polyadvent

A game engine from scratch in C
git clone git://jb55.com/polyadvent
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scene.h (213B)


      1 
      2 #ifndef SCENE_H
      3 #define SCENE_H
      4 
      5 #include "game.h"
      6 
      7 void default_scene(struct game *);
      8 void reset_scene(struct game *);
      9 void entity_test_scene(struct game *);
     10 void pbr_scene(struct game *);
     11 
     12 #endif /* SCENE_H */