polyadvent

A game engine from scratch in C
git clone git://jb55.com/polyadvent
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procmesh.h (129B)


      1 
      2 #ifndef PROCMESH_H
      3 #define PROCMESH_H
      4 
      5 #include "geometry.h"
      6 
      7 void proc_sphere(struct geometry *geom);
      8 
      9 #endif /* PROCMESH_H */