polyadvent

A game engine from scratch in C
git clone git://jb55.com/polyadvent
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movement.h (204B)


      1 #pragma once
      2 
      3 #include "engine.h"
      4 
      5 void movement(struct engine *game, struct node *node, float speed_mult);
      6 void entity_jump(struct entity *ent, float amount);
      7 void gravity(struct entity *ent, float dt);