polyadvent

A game engine from scratch in C
git clone git://jb55.com/polyadvent
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dae.h (192B)


      1 
      2 #ifndef DAE_H
      3 #define DAE_H
      4 
      5 #include "geometry.h"
      6 #include "model.h"
      7 
      8 void load_dae(const char *filename, struct model *model,
      9               struct make_geometry *geom);
     10 
     11 #endif /* DAE_H */