chess.h (179B)
1 2 #ifndef POLYADVENT_CHESS_H 3 #define POLYADVENT_CHESS_H 4 5 #include "engine.h" 6 7 struct entity_id chess_scene(struct gpu *gpu, struct orbit *orbcam); 8 9 #endif /* POLYADVENT_CHESS_H */
polyadventA game engine from scratch in C | |
git clone git://jb55.com/polyadvent | |
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