polyadvent

A game engine from scratch in C
git clone git://jb55.com/polyadvent
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skybox.v.glsl (194B)


      1 #include profile
      2 
      3 in vec3 position;
      4 out vec3 tex_coords;
      5 
      6 uniform mat4 mvp;
      7 
      8 void main() {
      9     tex_coords = position;
     10     vec4 pos = mvp * vec4(position.xyz, 1.0);
     11     gl_Position = pos.xyww;
     12 }