mp_sorbin.shader (345B)
1 // Direction & elevation checked and adjusted - Speaker 2 3 textures/skies/mp_sorbin 4 { 5 qer_editorimage env/mp_sorbin/sorbin_ft.tga 6 surfaceparm noimpact 7 surfaceparm nolightmap 8 q3map_globaltexture 9 q3map_lightsubdivide 256 10 surfaceparm sky 11 q3map_surfacelight 200 12 q3map_sun 1 0.9 0.8 200 40 75 13 skyparms env/mp_sorbin/sorbin - - 14 }