polyadvent

A game engine from scratch in C
git clone git://jb55.com/polyadvent
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ame_siege.shader (222B)


      1 textures/skies/ame_siege
      2 {
      3 	qer_editorimage env/ame_siege/siege_ft.tga
      4 	surfaceparm noimpact
      5 	surfaceparm nolightmap
      6 	q3map_sun 1.00 1.00 0.965 75 320 30
      7 	q3map_surfacelight 50
      8 	skyparms env/ame_siege/siege - -
      9 }