commit 32c0826e7af0d61cecde11e92060ce7e4bc7c720
parent ff6cad43eddecbd48a87a4f05a02eeb25912a37a
Author: William Casarin <jb55@jb55.com>
Date: Tue, 8 Mar 2022 19:53:22 -0800
commit js build
for covenience for now
Diffstat:
2 files changed, 2078 insertions(+), 0 deletions(-)
diff --git a/lnsocket.js b/lnsocket.js
@@ -0,0 +1,2078 @@
+
+var Module = (function() {
+ var _scriptDir = typeof document !== 'undefined' && document.currentScript ? document.currentScript.src : undefined;
+
+ return (
+function(Module) {
+ Module = Module || {};
+
+
+
+// The Module object: Our interface to the outside world. We import
+// and export values on it. There are various ways Module can be used:
+// 1. Not defined. We create it here
+// 2. A function parameter, function(Module) { ..generated code.. }
+// 3. pre-run appended it, var Module = {}; ..generated code..
+// 4. External script tag defines var Module.
+// We need to check if Module already exists (e.g. case 3 above).
+// Substitution will be replaced with actual code on later stage of the build,
+// this way Closure Compiler will not mangle it (e.g. case 4. above).
+// Note that if you want to run closure, and also to use Module
+// after the generated code, you will need to define var Module = {};
+// before the code. Then that object will be used in the code, and you
+// can continue to use Module afterwards as well.
+var Module = typeof Module !== 'undefined' ? Module : {};
+
+// Set up the promise that indicates the Module is initialized
+var readyPromiseResolve, readyPromiseReject;
+Module['ready'] = new Promise(function(resolve, reject) {
+ readyPromiseResolve = resolve;
+ readyPromiseReject = reject;
+});
+
+// --pre-jses are emitted after the Module integration code, so that they can
+// refer to Module (if they choose; they can also define Module)
+Module.getRandomValue = (function() {
+ const window_ = "object" === typeof window ? window : self
+ const crypto_ = typeof window_.crypto !== "undefined" ? window_.crypto : window_.msCrypto;
+
+ function randomValuesStandard() {
+ var buf = new Uint32Array(1);
+ crypto_.getRandomValues(buf);
+ return buf[0] >>> 0;
+ };
+
+ return randomValuesStandard
+})()
+
+
+
+// Sometimes an existing Module object exists with properties
+// meant to overwrite the default module functionality. Here
+// we collect those properties and reapply _after_ we configure
+// the current environment's defaults to avoid having to be so
+// defensive during initialization.
+var moduleOverrides = {};
+var key;
+for (key in Module) {
+ if (Module.hasOwnProperty(key)) {
+ moduleOverrides[key] = Module[key];
+ }
+}
+
+var arguments_ = [];
+var thisProgram = './this.program';
+var quit_ = function(status, toThrow) {
+ throw toThrow;
+};
+
+// Determine the runtime environment we are in. You can customize this by
+// setting the ENVIRONMENT setting at compile time (see settings.js).
+
+var ENVIRONMENT_IS_WEB = true;
+var ENVIRONMENT_IS_WORKER = false;
+var ENVIRONMENT_IS_NODE = false;
+var ENVIRONMENT_IS_SHELL = false;
+
+// `/` should be present at the end if `scriptDirectory` is not empty
+var scriptDirectory = '';
+function locateFile(path) {
+ if (Module['locateFile']) {
+ return Module['locateFile'](path, scriptDirectory);
+ }
+ return scriptDirectory + path;
+}
+
+// Hooks that are implemented differently in different runtime environments.
+var read_,
+ readAsync,
+ readBinary,
+ setWindowTitle;
+
+// Note that this includes Node.js workers when relevant (pthreads is enabled).
+// Node.js workers are detected as a combination of ENVIRONMENT_IS_WORKER and
+// ENVIRONMENT_IS_NODE.
+if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) {
+ if (ENVIRONMENT_IS_WORKER) { // Check worker, not web, since window could be polyfilled
+ scriptDirectory = self.location.href;
+ } else if (typeof document !== 'undefined' && document.currentScript) { // web
+ scriptDirectory = document.currentScript.src;
+ }
+ // When MODULARIZE, this JS may be executed later, after document.currentScript
+ // is gone, so we saved it, and we use it here instead of any other info.
+ if (_scriptDir) {
+ scriptDirectory = _scriptDir;
+ }
+ // blob urls look like blob:http://site.com/etc/etc and we cannot infer anything from them.
+ // otherwise, slice off the final part of the url to find the script directory.
+ // if scriptDirectory does not contain a slash, lastIndexOf will return -1,
+ // and scriptDirectory will correctly be replaced with an empty string.
+ if (scriptDirectory.indexOf('blob:') !== 0) {
+ scriptDirectory = scriptDirectory.substr(0, scriptDirectory.lastIndexOf('/')+1);
+ } else {
+ scriptDirectory = '';
+ }
+
+ // Differentiate the Web Worker from the Node Worker case, as reading must
+ // be done differently.
+ {
+
+// include: web_or_worker_shell_read.js
+
+
+ read_ = function(url) {
+ var xhr = new XMLHttpRequest();
+ xhr.open('GET', url, false);
+ xhr.send(null);
+ return xhr.responseText;
+ };
+
+ if (ENVIRONMENT_IS_WORKER) {
+ readBinary = function(url) {
+ var xhr = new XMLHttpRequest();
+ xhr.open('GET', url, false);
+ xhr.responseType = 'arraybuffer';
+ xhr.send(null);
+ return new Uint8Array(/** @type{!ArrayBuffer} */(xhr.response));
+ };
+ }
+
+ readAsync = function(url, onload, onerror) {
+ var xhr = new XMLHttpRequest();
+ xhr.open('GET', url, true);
+ xhr.responseType = 'arraybuffer';
+ xhr.onload = function() {
+ if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0
+ onload(xhr.response);
+ return;
+ }
+ onerror();
+ };
+ xhr.onerror = onerror;
+ xhr.send(null);
+ };
+
+// end include: web_or_worker_shell_read.js
+ }
+
+ setWindowTitle = function(title) { document.title = title };
+} else
+{
+}
+
+// Set up the out() and err() hooks, which are how we can print to stdout or
+// stderr, respectively.
+var out = Module['print'] || console.log.bind(console);
+var err = Module['printErr'] || console.warn.bind(console);
+
+// Merge back in the overrides
+for (key in moduleOverrides) {
+ if (moduleOverrides.hasOwnProperty(key)) {
+ Module[key] = moduleOverrides[key];
+ }
+}
+// Free the object hierarchy contained in the overrides, this lets the GC
+// reclaim data used e.g. in memoryInitializerRequest, which is a large typed array.
+moduleOverrides = null;
+
+// Emit code to handle expected values on the Module object. This applies Module.x
+// to the proper local x. This has two benefits: first, we only emit it if it is
+// expected to arrive, and second, by using a local everywhere else that can be
+// minified.
+
+if (Module['arguments']) arguments_ = Module['arguments'];
+
+if (Module['thisProgram']) thisProgram = Module['thisProgram'];
+
+if (Module['quit']) quit_ = Module['quit'];
+
+// perform assertions in shell.js after we set up out() and err(), as otherwise if an assertion fails it cannot print the message
+
+
+
+
+var STACK_ALIGN = 16;
+
+function getNativeTypeSize(type) {
+ switch (type) {
+ case 'i1': case 'i8': return 1;
+ case 'i16': return 2;
+ case 'i32': return 4;
+ case 'i64': return 8;
+ case 'float': return 4;
+ case 'double': return 8;
+ default: {
+ if (type[type.length-1] === '*') {
+ return 4; // A pointer
+ } else if (type[0] === 'i') {
+ var bits = Number(type.substr(1));
+ assert(bits % 8 === 0, 'getNativeTypeSize invalid bits ' + bits + ', type ' + type);
+ return bits / 8;
+ } else {
+ return 0;
+ }
+ }
+ }
+}
+
+function warnOnce(text) {
+ if (!warnOnce.shown) warnOnce.shown = {};
+ if (!warnOnce.shown[text]) {
+ warnOnce.shown[text] = 1;
+ err(text);
+ }
+}
+
+// include: runtime_functions.js
+
+
+// Wraps a JS function as a wasm function with a given signature.
+function convertJsFunctionToWasm(func, sig) {
+
+ // If the type reflection proposal is available, use the new
+ // "WebAssembly.Function" constructor.
+ // Otherwise, construct a minimal wasm module importing the JS function and
+ // re-exporting it.
+ if (typeof WebAssembly.Function === "function") {
+ var typeNames = {
+ 'i': 'i32',
+ 'j': 'i64',
+ 'f': 'f32',
+ 'd': 'f64'
+ };
+ var type = {
+ parameters: [],
+ results: sig[0] == 'v' ? [] : [typeNames[sig[0]]]
+ };
+ for (var i = 1; i < sig.length; ++i) {
+ type.parameters.push(typeNames[sig[i]]);
+ }
+ return new WebAssembly.Function(type, func);
+ }
+
+ // The module is static, with the exception of the type section, which is
+ // generated based on the signature passed in.
+ var typeSection = [
+ 0x01, // id: section,
+ 0x00, // length: 0 (placeholder)
+ 0x01, // count: 1
+ 0x60, // form: func
+ ];
+ var sigRet = sig.slice(0, 1);
+ var sigParam = sig.slice(1);
+ var typeCodes = {
+ 'i': 0x7f, // i32
+ 'j': 0x7e, // i64
+ 'f': 0x7d, // f32
+ 'd': 0x7c, // f64
+ };
+
+ // Parameters, length + signatures
+ typeSection.push(sigParam.length);
+ for (var i = 0; i < sigParam.length; ++i) {
+ typeSection.push(typeCodes[sigParam[i]]);
+ }
+
+ // Return values, length + signatures
+ // With no multi-return in MVP, either 0 (void) or 1 (anything else)
+ if (sigRet == 'v') {
+ typeSection.push(0x00);
+ } else {
+ typeSection = typeSection.concat([0x01, typeCodes[sigRet]]);
+ }
+
+ // Write the overall length of the type section back into the section header
+ // (excepting the 2 bytes for the section id and length)
+ typeSection[1] = typeSection.length - 2;
+
+ // Rest of the module is static
+ var bytes = new Uint8Array([
+ 0x00, 0x61, 0x73, 0x6d, // magic ("\0asm")
+ 0x01, 0x00, 0x00, 0x00, // version: 1
+ ].concat(typeSection, [
+ 0x02, 0x07, // import section
+ // (import "e" "f" (func 0 (type 0)))
+ 0x01, 0x01, 0x65, 0x01, 0x66, 0x00, 0x00,
+ 0x07, 0x05, // export section
+ // (export "f" (func 0 (type 0)))
+ 0x01, 0x01, 0x66, 0x00, 0x00,
+ ]));
+
+ // We can compile this wasm module synchronously because it is very small.
+ // This accepts an import (at "e.f"), that it reroutes to an export (at "f")
+ var module = new WebAssembly.Module(bytes);
+ var instance = new WebAssembly.Instance(module, {
+ 'e': {
+ 'f': func
+ }
+ });
+ var wrappedFunc = instance.exports['f'];
+ return wrappedFunc;
+}
+
+var freeTableIndexes = [];
+
+// Weak map of functions in the table to their indexes, created on first use.
+var functionsInTableMap;
+
+function getEmptyTableSlot() {
+ // Reuse a free index if there is one, otherwise grow.
+ if (freeTableIndexes.length) {
+ return freeTableIndexes.pop();
+ }
+ // Grow the table
+ try {
+ wasmTable.grow(1);
+ } catch (err) {
+ if (!(err instanceof RangeError)) {
+ throw err;
+ }
+ throw 'Unable to grow wasm table. Set ALLOW_TABLE_GROWTH.';
+ }
+ return wasmTable.length - 1;
+}
+
+// Add a wasm function to the table.
+function addFunctionWasm(func, sig) {
+ // Check if the function is already in the table, to ensure each function
+ // gets a unique index. First, create the map if this is the first use.
+ if (!functionsInTableMap) {
+ functionsInTableMap = new WeakMap();
+ for (var i = 0; i < wasmTable.length; i++) {
+ var item = wasmTable.get(i);
+ // Ignore null values.
+ if (item) {
+ functionsInTableMap.set(item, i);
+ }
+ }
+ }
+ if (functionsInTableMap.has(func)) {
+ return functionsInTableMap.get(func);
+ }
+
+ // It's not in the table, add it now.
+
+ var ret = getEmptyTableSlot();
+
+ // Set the new value.
+ try {
+ // Attempting to call this with JS function will cause of table.set() to fail
+ wasmTable.set(ret, func);
+ } catch (err) {
+ if (!(err instanceof TypeError)) {
+ throw err;
+ }
+ var wrapped = convertJsFunctionToWasm(func, sig);
+ wasmTable.set(ret, wrapped);
+ }
+
+ functionsInTableMap.set(func, ret);
+
+ return ret;
+}
+
+function removeFunction(index) {
+ functionsInTableMap.delete(wasmTable.get(index));
+ freeTableIndexes.push(index);
+}
+
+// 'sig' parameter is required for the llvm backend but only when func is not
+// already a WebAssembly function.
+function addFunction(func, sig) {
+
+ return addFunctionWasm(func, sig);
+}
+
+// end include: runtime_functions.js
+// include: runtime_debug.js
+
+
+// end include: runtime_debug.js
+var tempRet0 = 0;
+
+var setTempRet0 = function(value) {
+ tempRet0 = value;
+};
+
+var getTempRet0 = function() {
+ return tempRet0;
+};
+
+
+
+// === Preamble library stuff ===
+
+// Documentation for the public APIs defined in this file must be updated in:
+// site/source/docs/api_reference/preamble.js.rst
+// A prebuilt local version of the documentation is available at:
+// site/build/text/docs/api_reference/preamble.js.txt
+// You can also build docs locally as HTML or other formats in site/
+// An online HTML version (which may be of a different version of Emscripten)
+// is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html
+
+var wasmBinary;
+if (Module['wasmBinary']) wasmBinary = Module['wasmBinary'];
+var noExitRuntime = Module['noExitRuntime'] || true;
+
+if (typeof WebAssembly !== 'object') {
+ abort('no native wasm support detected');
+}
+
+// include: runtime_safe_heap.js
+
+
+// In MINIMAL_RUNTIME, setValue() and getValue() are only available when building with safe heap enabled, for heap safety checking.
+// In traditional runtime, setValue() and getValue() are always available (although their use is highly discouraged due to perf penalties)
+
+/** @param {number} ptr
+ @param {number} value
+ @param {string} type
+ @param {number|boolean=} noSafe */
+function setValue(ptr, value, type, noSafe) {
+ type = type || 'i8';
+ if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit
+ switch (type) {
+ case 'i1': HEAP8[((ptr)>>0)] = value; break;
+ case 'i8': HEAP8[((ptr)>>0)] = value; break;
+ case 'i16': HEAP16[((ptr)>>1)] = value; break;
+ case 'i32': HEAP32[((ptr)>>2)] = value; break;
+ case 'i64': (tempI64 = [value>>>0,(tempDouble=value,(+(Math.abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math.min((+(Math.floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math.ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((ptr)>>2)] = tempI64[0],HEAP32[(((ptr)+(4))>>2)] = tempI64[1]); break;
+ case 'float': HEAPF32[((ptr)>>2)] = value; break;
+ case 'double': HEAPF64[((ptr)>>3)] = value; break;
+ default: abort('invalid type for setValue: ' + type);
+ }
+}
+
+/** @param {number} ptr
+ @param {string} type
+ @param {number|boolean=} noSafe */
+function getValue(ptr, type, noSafe) {
+ type = type || 'i8';
+ if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit
+ switch (type) {
+ case 'i1': return HEAP8[((ptr)>>0)];
+ case 'i8': return HEAP8[((ptr)>>0)];
+ case 'i16': return HEAP16[((ptr)>>1)];
+ case 'i32': return HEAP32[((ptr)>>2)];
+ case 'i64': return HEAP32[((ptr)>>2)];
+ case 'float': return HEAPF32[((ptr)>>2)];
+ case 'double': return HEAPF64[((ptr)>>3)];
+ default: abort('invalid type for getValue: ' + type);
+ }
+ return null;
+}
+
+// end include: runtime_safe_heap.js
+// Wasm globals
+
+var wasmMemory;
+
+//========================================
+// Runtime essentials
+//========================================
+
+// whether we are quitting the application. no code should run after this.
+// set in exit() and abort()
+var ABORT = false;
+
+// set by exit() and abort(). Passed to 'onExit' handler.
+// NOTE: This is also used as the process return code code in shell environments
+// but only when noExitRuntime is false.
+var EXITSTATUS;
+
+/** @type {function(*, string=)} */
+function assert(condition, text) {
+ if (!condition) {
+ abort('Assertion failed: ' + text);
+ }
+}
+
+// Returns the C function with a specified identifier (for C++, you need to do manual name mangling)
+function getCFunc(ident) {
+ var func = Module['_' + ident]; // closure exported function
+ assert(func, 'Cannot call unknown function ' + ident + ', make sure it is exported');
+ return func;
+}
+
+// C calling interface.
+/** @param {string|null=} returnType
+ @param {Array=} argTypes
+ @param {Arguments|Array=} args
+ @param {Object=} opts */
+function ccall(ident, returnType, argTypes, args, opts) {
+ // For fast lookup of conversion functions
+ var toC = {
+ 'string': function(str) {
+ var ret = 0;
+ if (str !== null && str !== undefined && str !== 0) { // null string
+ // at most 4 bytes per UTF-8 code point, +1 for the trailing '\0'
+ var len = (str.length << 2) + 1;
+ ret = stackAlloc(len);
+ stringToUTF8(str, ret, len);
+ }
+ return ret;
+ },
+ 'array': function(arr) {
+ var ret = stackAlloc(arr.length);
+ writeArrayToMemory(arr, ret);
+ return ret;
+ }
+ };
+
+ function convertReturnValue(ret) {
+ if (returnType === 'string') return UTF8ToString(ret);
+ if (returnType === 'boolean') return Boolean(ret);
+ return ret;
+ }
+
+ var func = getCFunc(ident);
+ var cArgs = [];
+ var stack = 0;
+ if (args) {
+ for (var i = 0; i < args.length; i++) {
+ var converter = toC[argTypes[i]];
+ if (converter) {
+ if (stack === 0) stack = stackSave();
+ cArgs[i] = converter(args[i]);
+ } else {
+ cArgs[i] = args[i];
+ }
+ }
+ }
+ var ret = func.apply(null, cArgs);
+ function onDone(ret) {
+ if (stack !== 0) stackRestore(stack);
+ return convertReturnValue(ret);
+ }
+
+ ret = onDone(ret);
+ return ret;
+}
+
+/** @param {string=} returnType
+ @param {Array=} argTypes
+ @param {Object=} opts */
+function cwrap(ident, returnType, argTypes, opts) {
+ argTypes = argTypes || [];
+ // When the function takes numbers and returns a number, we can just return
+ // the original function
+ var numericArgs = argTypes.every(function(type){ return type === 'number'});
+ var numericRet = returnType !== 'string';
+ if (numericRet && numericArgs && !opts) {
+ return getCFunc(ident);
+ }
+ return function() {
+ return ccall(ident, returnType, argTypes, arguments, opts);
+ }
+}
+
+var ALLOC_NORMAL = 0; // Tries to use _malloc()
+var ALLOC_STACK = 1; // Lives for the duration of the current function call
+
+// allocate(): This is for internal use. You can use it yourself as well, but the interface
+// is a little tricky (see docs right below). The reason is that it is optimized
+// for multiple syntaxes to save space in generated code. So you should
+// normally not use allocate(), and instead allocate memory using _malloc(),
+// initialize it with setValue(), and so forth.
+// @slab: An array of data.
+// @allocator: How to allocate memory, see ALLOC_*
+/** @type {function((Uint8Array|Array<number>), number)} */
+function allocate(slab, allocator) {
+ var ret;
+
+ if (allocator == ALLOC_STACK) {
+ ret = stackAlloc(slab.length);
+ } else {
+ ret = _malloc(slab.length);
+ }
+
+ if (slab.subarray || slab.slice) {
+ HEAPU8.set(/** @type {!Uint8Array} */(slab), ret);
+ } else {
+ HEAPU8.set(new Uint8Array(slab), ret);
+ }
+ return ret;
+}
+
+// include: runtime_strings.js
+
+
+// runtime_strings.js: Strings related runtime functions that are part of both MINIMAL_RUNTIME and regular runtime.
+
+// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns
+// a copy of that string as a Javascript String object.
+
+var UTF8Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf8') : undefined;
+
+/**
+ * @param {number} idx
+ * @param {number=} maxBytesToRead
+ * @return {string}
+ */
+function UTF8ArrayToString(heap, idx, maxBytesToRead) {
+ var endIdx = idx + maxBytesToRead;
+ var endPtr = idx;
+ // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself.
+ // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage.
+ // (As a tiny code save trick, compare endPtr against endIdx using a negation, so that undefined means Infinity)
+ while (heap[endPtr] && !(endPtr >= endIdx)) ++endPtr;
+
+ if (endPtr - idx > 16 && heap.subarray && UTF8Decoder) {
+ return UTF8Decoder.decode(heap.subarray(idx, endPtr));
+ } else {
+ var str = '';
+ // If building with TextDecoder, we have already computed the string length above, so test loop end condition against that
+ while (idx < endPtr) {
+ // For UTF8 byte structure, see:
+ // http://en.wikipedia.org/wiki/UTF-8#Description
+ // https://www.ietf.org/rfc/rfc2279.txt
+ // https://tools.ietf.org/html/rfc3629
+ var u0 = heap[idx++];
+ if (!(u0 & 0x80)) { str += String.fromCharCode(u0); continue; }
+ var u1 = heap[idx++] & 63;
+ if ((u0 & 0xE0) == 0xC0) { str += String.fromCharCode(((u0 & 31) << 6) | u1); continue; }
+ var u2 = heap[idx++] & 63;
+ if ((u0 & 0xF0) == 0xE0) {
+ u0 = ((u0 & 15) << 12) | (u1 << 6) | u2;
+ } else {
+ u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | (heap[idx++] & 63);
+ }
+
+ if (u0 < 0x10000) {
+ str += String.fromCharCode(u0);
+ } else {
+ var ch = u0 - 0x10000;
+ str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF));
+ }
+ }
+ }
+ return str;
+}
+
+// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns a
+// copy of that string as a Javascript String object.
+// maxBytesToRead: an optional length that specifies the maximum number of bytes to read. You can omit
+// this parameter to scan the string until the first \0 byte. If maxBytesToRead is
+// passed, and the string at [ptr, ptr+maxBytesToReadr[ contains a null byte in the
+// middle, then the string will cut short at that byte index (i.e. maxBytesToRead will
+// not produce a string of exact length [ptr, ptr+maxBytesToRead[)
+// N.B. mixing frequent uses of UTF8ToString() with and without maxBytesToRead may
+// throw JS JIT optimizations off, so it is worth to consider consistently using one
+// style or the other.
+/**
+ * @param {number} ptr
+ * @param {number=} maxBytesToRead
+ * @return {string}
+ */
+function UTF8ToString(ptr, maxBytesToRead) {
+ return ptr ? UTF8ArrayToString(HEAPU8, ptr, maxBytesToRead) : '';
+}
+
+// Copies the given Javascript String object 'str' to the given byte array at address 'outIdx',
+// encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP.
+// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write.
+// Parameters:
+// str: the Javascript string to copy.
+// heap: the array to copy to. Each index in this array is assumed to be one 8-byte element.
+// outIdx: The starting offset in the array to begin the copying.
+// maxBytesToWrite: The maximum number of bytes this function can write to the array.
+// This count should include the null terminator,
+// i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else.
+// maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator.
+// Returns the number of bytes written, EXCLUDING the null terminator.
+
+function stringToUTF8Array(str, heap, outIdx, maxBytesToWrite) {
+ if (!(maxBytesToWrite > 0)) // Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes.
+ return 0;
+
+ var startIdx = outIdx;
+ var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator.
+ for (var i = 0; i < str.length; ++i) {
+ // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629
+ var u = str.charCodeAt(i); // possibly a lead surrogate
+ if (u >= 0xD800 && u <= 0xDFFF) {
+ var u1 = str.charCodeAt(++i);
+ u = 0x10000 + ((u & 0x3FF) << 10) | (u1 & 0x3FF);
+ }
+ if (u <= 0x7F) {
+ if (outIdx >= endIdx) break;
+ heap[outIdx++] = u;
+ } else if (u <= 0x7FF) {
+ if (outIdx + 1 >= endIdx) break;
+ heap[outIdx++] = 0xC0 | (u >> 6);
+ heap[outIdx++] = 0x80 | (u & 63);
+ } else if (u <= 0xFFFF) {
+ if (outIdx + 2 >= endIdx) break;
+ heap[outIdx++] = 0xE0 | (u >> 12);
+ heap[outIdx++] = 0x80 | ((u >> 6) & 63);
+ heap[outIdx++] = 0x80 | (u & 63);
+ } else {
+ if (outIdx + 3 >= endIdx) break;
+ heap[outIdx++] = 0xF0 | (u >> 18);
+ heap[outIdx++] = 0x80 | ((u >> 12) & 63);
+ heap[outIdx++] = 0x80 | ((u >> 6) & 63);
+ heap[outIdx++] = 0x80 | (u & 63);
+ }
+ }
+ // Null-terminate the pointer to the buffer.
+ heap[outIdx] = 0;
+ return outIdx - startIdx;
+}
+
+// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
+// null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP.
+// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write.
+// Returns the number of bytes written, EXCLUDING the null terminator.
+
+function stringToUTF8(str, outPtr, maxBytesToWrite) {
+ return stringToUTF8Array(str, HEAPU8,outPtr, maxBytesToWrite);
+}
+
+// Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte.
+function lengthBytesUTF8(str) {
+ var len = 0;
+ for (var i = 0; i < str.length; ++i) {
+ // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ var u = str.charCodeAt(i); // possibly a lead surrogate
+ if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF);
+ if (u <= 0x7F) ++len;
+ else if (u <= 0x7FF) len += 2;
+ else if (u <= 0xFFFF) len += 3;
+ else len += 4;
+ }
+ return len;
+}
+
+// end include: runtime_strings.js
+// include: runtime_strings_extra.js
+
+
+// runtime_strings_extra.js: Strings related runtime functions that are available only in regular runtime.
+
+// Given a pointer 'ptr' to a null-terminated ASCII-encoded string in the emscripten HEAP, returns
+// a copy of that string as a Javascript String object.
+
+function AsciiToString(ptr) {
+ var str = '';
+ while (1) {
+ var ch = HEAPU8[((ptr++)>>0)];
+ if (!ch) return str;
+ str += String.fromCharCode(ch);
+ }
+}
+
+// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
+// null-terminated and encoded in ASCII form. The copy will require at most str.length+1 bytes of space in the HEAP.
+
+function stringToAscii(str, outPtr) {
+ return writeAsciiToMemory(str, outPtr, false);
+}
+
+// Given a pointer 'ptr' to a null-terminated UTF16LE-encoded string in the emscripten HEAP, returns
+// a copy of that string as a Javascript String object.
+
+var UTF16Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf-16le') : undefined;
+
+function UTF16ToString(ptr, maxBytesToRead) {
+ var endPtr = ptr;
+ // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself.
+ // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage.
+ var idx = endPtr >> 1;
+ var maxIdx = idx + maxBytesToRead / 2;
+ // If maxBytesToRead is not passed explicitly, it will be undefined, and this
+ // will always evaluate to true. This saves on code size.
+ while (!(idx >= maxIdx) && HEAPU16[idx]) ++idx;
+ endPtr = idx << 1;
+
+ if (endPtr - ptr > 32 && UTF16Decoder) {
+ return UTF16Decoder.decode(HEAPU8.subarray(ptr, endPtr));
+ } else {
+ var str = '';
+
+ // If maxBytesToRead is not passed explicitly, it will be undefined, and the for-loop's condition
+ // will always evaluate to true. The loop is then terminated on the first null char.
+ for (var i = 0; !(i >= maxBytesToRead / 2); ++i) {
+ var codeUnit = HEAP16[(((ptr)+(i*2))>>1)];
+ if (codeUnit == 0) break;
+ // fromCharCode constructs a character from a UTF-16 code unit, so we can pass the UTF16 string right through.
+ str += String.fromCharCode(codeUnit);
+ }
+
+ return str;
+ }
+}
+
+// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
+// null-terminated and encoded in UTF16 form. The copy will require at most str.length*4+2 bytes of space in the HEAP.
+// Use the function lengthBytesUTF16() to compute the exact number of bytes (excluding null terminator) that this function will write.
+// Parameters:
+// str: the Javascript string to copy.
+// outPtr: Byte address in Emscripten HEAP where to write the string to.
+// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
+// terminator, i.e. if maxBytesToWrite=2, only the null terminator will be written and nothing else.
+// maxBytesToWrite<2 does not write any bytes to the output, not even the null terminator.
+// Returns the number of bytes written, EXCLUDING the null terminator.
+
+function stringToUTF16(str, outPtr, maxBytesToWrite) {
+ // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
+ if (maxBytesToWrite === undefined) {
+ maxBytesToWrite = 0x7FFFFFFF;
+ }
+ if (maxBytesToWrite < 2) return 0;
+ maxBytesToWrite -= 2; // Null terminator.
+ var startPtr = outPtr;
+ var numCharsToWrite = (maxBytesToWrite < str.length*2) ? (maxBytesToWrite / 2) : str.length;
+ for (var i = 0; i < numCharsToWrite; ++i) {
+ // charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP.
+ var codeUnit = str.charCodeAt(i); // possibly a lead surrogate
+ HEAP16[((outPtr)>>1)] = codeUnit;
+ outPtr += 2;
+ }
+ // Null-terminate the pointer to the HEAP.
+ HEAP16[((outPtr)>>1)] = 0;
+ return outPtr - startPtr;
+}
+
+// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte.
+
+function lengthBytesUTF16(str) {
+ return str.length*2;
+}
+
+function UTF32ToString(ptr, maxBytesToRead) {
+ var i = 0;
+
+ var str = '';
+ // If maxBytesToRead is not passed explicitly, it will be undefined, and this
+ // will always evaluate to true. This saves on code size.
+ while (!(i >= maxBytesToRead / 4)) {
+ var utf32 = HEAP32[(((ptr)+(i*4))>>2)];
+ if (utf32 == 0) break;
+ ++i;
+ // Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ if (utf32 >= 0x10000) {
+ var ch = utf32 - 0x10000;
+ str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF));
+ } else {
+ str += String.fromCharCode(utf32);
+ }
+ }
+ return str;
+}
+
+// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
+// null-terminated and encoded in UTF32 form. The copy will require at most str.length*4+4 bytes of space in the HEAP.
+// Use the function lengthBytesUTF32() to compute the exact number of bytes (excluding null terminator) that this function will write.
+// Parameters:
+// str: the Javascript string to copy.
+// outPtr: Byte address in Emscripten HEAP where to write the string to.
+// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
+// terminator, i.e. if maxBytesToWrite=4, only the null terminator will be written and nothing else.
+// maxBytesToWrite<4 does not write any bytes to the output, not even the null terminator.
+// Returns the number of bytes written, EXCLUDING the null terminator.
+
+function stringToUTF32(str, outPtr, maxBytesToWrite) {
+ // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
+ if (maxBytesToWrite === undefined) {
+ maxBytesToWrite = 0x7FFFFFFF;
+ }
+ if (maxBytesToWrite < 4) return 0;
+ var startPtr = outPtr;
+ var endPtr = startPtr + maxBytesToWrite - 4;
+ for (var i = 0; i < str.length; ++i) {
+ // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ var codeUnit = str.charCodeAt(i); // possibly a lead surrogate
+ if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) {
+ var trailSurrogate = str.charCodeAt(++i);
+ codeUnit = 0x10000 + ((codeUnit & 0x3FF) << 10) | (trailSurrogate & 0x3FF);
+ }
+ HEAP32[((outPtr)>>2)] = codeUnit;
+ outPtr += 4;
+ if (outPtr + 4 > endPtr) break;
+ }
+ // Null-terminate the pointer to the HEAP.
+ HEAP32[((outPtr)>>2)] = 0;
+ return outPtr - startPtr;
+}
+
+// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte.
+
+function lengthBytesUTF32(str) {
+ var len = 0;
+ for (var i = 0; i < str.length; ++i) {
+ // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ var codeUnit = str.charCodeAt(i);
+ if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) ++i; // possibly a lead surrogate, so skip over the tail surrogate.
+ len += 4;
+ }
+
+ return len;
+}
+
+// Allocate heap space for a JS string, and write it there.
+// It is the responsibility of the caller to free() that memory.
+function allocateUTF8(str) {
+ var size = lengthBytesUTF8(str) + 1;
+ var ret = _malloc(size);
+ if (ret) stringToUTF8Array(str, HEAP8, ret, size);
+ return ret;
+}
+
+// Allocate stack space for a JS string, and write it there.
+function allocateUTF8OnStack(str) {
+ var size = lengthBytesUTF8(str) + 1;
+ var ret = stackAlloc(size);
+ stringToUTF8Array(str, HEAP8, ret, size);
+ return ret;
+}
+
+// Deprecated: This function should not be called because it is unsafe and does not provide
+// a maximum length limit of how many bytes it is allowed to write. Prefer calling the
+// function stringToUTF8Array() instead, which takes in a maximum length that can be used
+// to be secure from out of bounds writes.
+/** @deprecated
+ @param {boolean=} dontAddNull */
+function writeStringToMemory(string, buffer, dontAddNull) {
+ warnOnce('writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!');
+
+ var /** @type {number} */ lastChar, /** @type {number} */ end;
+ if (dontAddNull) {
+ // stringToUTF8Array always appends null. If we don't want to do that, remember the
+ // character that existed at the location where the null will be placed, and restore
+ // that after the write (below).
+ end = buffer + lengthBytesUTF8(string);
+ lastChar = HEAP8[end];
+ }
+ stringToUTF8(string, buffer, Infinity);
+ if (dontAddNull) HEAP8[end] = lastChar; // Restore the value under the null character.
+}
+
+function writeArrayToMemory(array, buffer) {
+ HEAP8.set(array, buffer);
+}
+
+/** @param {boolean=} dontAddNull */
+function writeAsciiToMemory(str, buffer, dontAddNull) {
+ for (var i = 0; i < str.length; ++i) {
+ HEAP8[((buffer++)>>0)] = str.charCodeAt(i);
+ }
+ // Null-terminate the pointer to the HEAP.
+ if (!dontAddNull) HEAP8[((buffer)>>0)] = 0;
+}
+
+// end include: runtime_strings_extra.js
+// Memory management
+
+function alignUp(x, multiple) {
+ if (x % multiple > 0) {
+ x += multiple - (x % multiple);
+ }
+ return x;
+}
+
+var HEAP,
+/** @type {ArrayBuffer} */
+ buffer,
+/** @type {Int8Array} */
+ HEAP8,
+/** @type {Uint8Array} */
+ HEAPU8,
+/** @type {Int16Array} */
+ HEAP16,
+/** @type {Uint16Array} */
+ HEAPU16,
+/** @type {Int32Array} */
+ HEAP32,
+/** @type {Uint32Array} */
+ HEAPU32,
+/** @type {Float32Array} */
+ HEAPF32,
+/** @type {Float64Array} */
+ HEAPF64;
+
+function updateGlobalBufferAndViews(buf) {
+ buffer = buf;
+ Module['HEAP8'] = HEAP8 = new Int8Array(buf);
+ Module['HEAP16'] = HEAP16 = new Int16Array(buf);
+ Module['HEAP32'] = HEAP32 = new Int32Array(buf);
+ Module['HEAPU8'] = HEAPU8 = new Uint8Array(buf);
+ Module['HEAPU16'] = HEAPU16 = new Uint16Array(buf);
+ Module['HEAPU32'] = HEAPU32 = new Uint32Array(buf);
+ Module['HEAPF32'] = HEAPF32 = new Float32Array(buf);
+ Module['HEAPF64'] = HEAPF64 = new Float64Array(buf);
+}
+
+var TOTAL_STACK = 5242880;
+
+var INITIAL_MEMORY = Module['INITIAL_MEMORY'] || 16777216;
+
+// include: runtime_init_table.js
+// In regular non-RELOCATABLE mode the table is exported
+// from the wasm module and this will be assigned once
+// the exports are available.
+var wasmTable;
+
+// end include: runtime_init_table.js
+// include: runtime_stack_check.js
+
+
+// end include: runtime_stack_check.js
+// include: runtime_assertions.js
+
+
+// end include: runtime_assertions.js
+var __ATPRERUN__ = []; // functions called before the runtime is initialized
+var __ATINIT__ = []; // functions called during startup
+var __ATEXIT__ = []; // functions called during shutdown
+var __ATPOSTRUN__ = []; // functions called after the main() is called
+
+var runtimeInitialized = false;
+var runtimeExited = false;
+var runtimeKeepaliveCounter = 0;
+
+function keepRuntimeAlive() {
+ return noExitRuntime || runtimeKeepaliveCounter > 0;
+}
+
+function preRun() {
+
+ if (Module['preRun']) {
+ if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']];
+ while (Module['preRun'].length) {
+ addOnPreRun(Module['preRun'].shift());
+ }
+ }
+
+ callRuntimeCallbacks(__ATPRERUN__);
+}
+
+function initRuntime() {
+ runtimeInitialized = true;
+
+
+ callRuntimeCallbacks(__ATINIT__);
+}
+
+function exitRuntime() {
+ runtimeExited = true;
+}
+
+function postRun() {
+
+ if (Module['postRun']) {
+ if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']];
+ while (Module['postRun'].length) {
+ addOnPostRun(Module['postRun'].shift());
+ }
+ }
+
+ callRuntimeCallbacks(__ATPOSTRUN__);
+}
+
+function addOnPreRun(cb) {
+ __ATPRERUN__.unshift(cb);
+}
+
+function addOnInit(cb) {
+ __ATINIT__.unshift(cb);
+}
+
+function addOnExit(cb) {
+}
+
+function addOnPostRun(cb) {
+ __ATPOSTRUN__.unshift(cb);
+}
+
+// include: runtime_math.js
+
+
+// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/imul
+
+// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/fround
+
+// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/clz32
+
+// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/trunc
+
+// end include: runtime_math.js
+// A counter of dependencies for calling run(). If we need to
+// do asynchronous work before running, increment this and
+// decrement it. Incrementing must happen in a place like
+// Module.preRun (used by emcc to add file preloading).
+// Note that you can add dependencies in preRun, even though
+// it happens right before run - run will be postponed until
+// the dependencies are met.
+var runDependencies = 0;
+var runDependencyWatcher = null;
+var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled
+
+function getUniqueRunDependency(id) {
+ return id;
+}
+
+function addRunDependency(id) {
+ runDependencies++;
+
+ if (Module['monitorRunDependencies']) {
+ Module['monitorRunDependencies'](runDependencies);
+ }
+
+}
+
+function removeRunDependency(id) {
+ runDependencies--;
+
+ if (Module['monitorRunDependencies']) {
+ Module['monitorRunDependencies'](runDependencies);
+ }
+
+ if (runDependencies == 0) {
+ if (runDependencyWatcher !== null) {
+ clearInterval(runDependencyWatcher);
+ runDependencyWatcher = null;
+ }
+ if (dependenciesFulfilled) {
+ var callback = dependenciesFulfilled;
+ dependenciesFulfilled = null;
+ callback(); // can add another dependenciesFulfilled
+ }
+ }
+}
+
+Module["preloadedImages"] = {}; // maps url to image data
+Module["preloadedAudios"] = {}; // maps url to audio data
+
+/** @param {string|number=} what */
+function abort(what) {
+ if (Module['onAbort']) {
+ Module['onAbort'](what);
+ }
+
+ what += '';
+ err(what);
+
+ ABORT = true;
+ EXITSTATUS = 1;
+
+ what = 'abort(' + what + '). Build with -s ASSERTIONS=1 for more info.';
+
+ // Use a wasm runtime error, because a JS error might be seen as a foreign
+ // exception, which means we'd run destructors on it. We need the error to
+ // simply make the program stop.
+ var e = new WebAssembly.RuntimeError(what);
+
+ readyPromiseReject(e);
+ // Throw the error whether or not MODULARIZE is set because abort is used
+ // in code paths apart from instantiation where an exception is expected
+ // to be thrown when abort is called.
+ throw e;
+}
+
+// {{MEM_INITIALIZER}}
+
+// include: memoryprofiler.js
+
+
+// end include: memoryprofiler.js
+// include: URIUtils.js
+
+
+// Prefix of data URIs emitted by SINGLE_FILE and related options.
+var dataURIPrefix = 'data:application/octet-stream;base64,';
+
+// Indicates whether filename is a base64 data URI.
+function isDataURI(filename) {
+ // Prefix of data URIs emitted by SINGLE_FILE and related options.
+ return filename.startsWith(dataURIPrefix);
+}
+
+// Indicates whether filename is delivered via file protocol (as opposed to http/https)
+function isFileURI(filename) {
+ return filename.startsWith('file://');
+}
+
+// end include: URIUtils.js
+var wasmBinaryFile;
+ wasmBinaryFile = 'lnsocket_module.wasm';
+ if (!isDataURI(wasmBinaryFile)) {
+ wasmBinaryFile = locateFile(wasmBinaryFile);
+ }
+
+function getBinary(file) {
+ try {
+ if (file == wasmBinaryFile && wasmBinary) {
+ return new Uint8Array(wasmBinary);
+ }
+ if (readBinary) {
+ return readBinary(file);
+ } else {
+ throw "both async and sync fetching of the wasm failed";
+ }
+ }
+ catch (err) {
+ abort(err);
+ }
+}
+
+function getBinaryPromise() {
+ // If we don't have the binary yet, try to to load it asynchronously.
+ // Fetch has some additional restrictions over XHR, like it can't be used on a file:// url.
+ // See https://github.com/github/fetch/pull/92#issuecomment-140665932
+ // Cordova or Electron apps are typically loaded from a file:// url.
+ // So use fetch if it is available and the url is not a file, otherwise fall back to XHR.
+ if (!wasmBinary && (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER)) {
+ if (typeof fetch === 'function'
+ ) {
+ return fetch(wasmBinaryFile, { credentials: 'same-origin' }).then(function(response) {
+ if (!response['ok']) {
+ throw "failed to load wasm binary file at '" + wasmBinaryFile + "'";
+ }
+ return response['arrayBuffer']();
+ }).catch(function () {
+ return getBinary(wasmBinaryFile);
+ });
+ }
+ }
+
+ // Otherwise, getBinary should be able to get it synchronously
+ return Promise.resolve().then(function() { return getBinary(wasmBinaryFile); });
+}
+
+// Create the wasm instance.
+// Receives the wasm imports, returns the exports.
+function createWasm() {
+ // prepare imports
+ var info = {
+ 'env': asmLibraryArg,
+ 'wasi_snapshot_preview1': asmLibraryArg,
+ };
+ // Load the wasm module and create an instance of using native support in the JS engine.
+ // handle a generated wasm instance, receiving its exports and
+ // performing other necessary setup
+ /** @param {WebAssembly.Module=} module*/
+ function receiveInstance(instance, module) {
+ var exports = instance.exports;
+
+ Module['asm'] = exports;
+
+ wasmMemory = Module['asm']['memory'];
+ updateGlobalBufferAndViews(wasmMemory.buffer);
+
+ wasmTable = Module['asm']['__indirect_function_table'];
+
+ addOnInit(Module['asm']['__wasm_call_ctors']);
+
+ removeRunDependency('wasm-instantiate');
+ }
+ // we can't run yet (except in a pthread, where we have a custom sync instantiator)
+ addRunDependency('wasm-instantiate');
+
+ // Prefer streaming instantiation if available.
+ function receiveInstantiationResult(result) {
+ // 'result' is a ResultObject object which has both the module and instance.
+ // receiveInstance() will swap in the exports (to Module.asm) so they can be called
+ // TODO: Due to Closure regression https://github.com/google/closure-compiler/issues/3193, the above line no longer optimizes out down to the following line.
+ // When the regression is fixed, can restore the above USE_PTHREADS-enabled path.
+ receiveInstance(result['instance']);
+ }
+
+ function instantiateArrayBuffer(receiver) {
+ return getBinaryPromise().then(function(binary) {
+ return WebAssembly.instantiate(binary, info);
+ }).then(function (instance) {
+ return instance;
+ }).then(receiver, function(reason) {
+ err('failed to asynchronously prepare wasm: ' + reason);
+
+ abort(reason);
+ });
+ }
+
+ function instantiateAsync() {
+ if (!wasmBinary &&
+ typeof WebAssembly.instantiateStreaming === 'function' &&
+ !isDataURI(wasmBinaryFile) &&
+ typeof fetch === 'function') {
+ return fetch(wasmBinaryFile, { credentials: 'same-origin' }).then(function (response) {
+ var result = WebAssembly.instantiateStreaming(response, info);
+
+ return result.then(
+ receiveInstantiationResult,
+ function(reason) {
+ // We expect the most common failure cause to be a bad MIME type for the binary,
+ // in which case falling back to ArrayBuffer instantiation should work.
+ err('wasm streaming compile failed: ' + reason);
+ err('falling back to ArrayBuffer instantiation');
+ return instantiateArrayBuffer(receiveInstantiationResult);
+ });
+ });
+ } else {
+ return instantiateArrayBuffer(receiveInstantiationResult);
+ }
+ }
+
+ // User shell pages can write their own Module.instantiateWasm = function(imports, successCallback) callback
+ // to manually instantiate the Wasm module themselves. This allows pages to run the instantiation parallel
+ // to any other async startup actions they are performing.
+ if (Module['instantiateWasm']) {
+ try {
+ var exports = Module['instantiateWasm'](info, receiveInstance);
+ return exports;
+ } catch(e) {
+ err('Module.instantiateWasm callback failed with error: ' + e);
+ return false;
+ }
+ }
+
+ // If instantiation fails, reject the module ready promise.
+ instantiateAsync().catch(readyPromiseReject);
+ return {}; // no exports yet; we'll fill them in later
+}
+
+// Globals used by JS i64 conversions (see makeSetValue)
+var tempDouble;
+var tempI64;
+
+// === Body ===
+
+var ASM_CONSTS = {
+ 70824: function() {return Module.getRandomValue();},
+ 70860: function() {if (Module.getRandomValue === undefined) { try { var window_ = 'object' === typeof window ? window : self; var crypto_ = typeof window_.crypto !== 'undefined' ? window_.crypto : window_.msCrypto; var randomValuesStandard = function() { var buf = new Uint32Array(1); crypto_.getRandomValues(buf); return buf[0] >>> 0; }; randomValuesStandard(); Module.getRandomValue = randomValuesStandard; } catch (e) { try { var crypto = require('crypto'); var randomValueNodeJS = function() { var buf = crypto.randomBytes(4); return (buf[0] << 24 | buf[1] << 16 | buf[2] << 8 | buf[3]) >>> 0; }; randomValueNodeJS(); Module.getRandomValue = randomValueNodeJS; } catch (e) { throw 'No secure random number generator found'; } } }}
+};
+
+
+
+
+
+
+ function callRuntimeCallbacks(callbacks) {
+ while (callbacks.length > 0) {
+ var callback = callbacks.shift();
+ if (typeof callback == 'function') {
+ callback(Module); // Pass the module as the first argument.
+ continue;
+ }
+ var func = callback.func;
+ if (typeof func === 'number') {
+ if (callback.arg === undefined) {
+ wasmTable.get(func)();
+ } else {
+ wasmTable.get(func)(callback.arg);
+ }
+ } else {
+ func(callback.arg === undefined ? null : callback.arg);
+ }
+ }
+ }
+
+ function demangle(func) {
+ return func;
+ }
+
+ function demangleAll(text) {
+ var regex =
+ /\b_Z[\w\d_]+/g;
+ return text.replace(regex,
+ function(x) {
+ var y = demangle(x);
+ return x === y ? x : (y + ' [' + x + ']');
+ });
+ }
+
+ function jsStackTrace() {
+ var error = new Error();
+ if (!error.stack) {
+ // IE10+ special cases: It does have callstack info, but it is only populated if an Error object is thrown,
+ // so try that as a special-case.
+ try {
+ throw new Error();
+ } catch(e) {
+ error = e;
+ }
+ if (!error.stack) {
+ return '(no stack trace available)';
+ }
+ }
+ return error.stack.toString();
+ }
+
+ function stackTrace() {
+ var js = jsStackTrace();
+ if (Module['extraStackTrace']) js += '\n' + Module['extraStackTrace']();
+ return demangleAll(js);
+ }
+
+ function ___assert_fail(condition, filename, line, func) {
+ abort('Assertion failed: ' + UTF8ToString(condition) + ', at: ' + [filename ? UTF8ToString(filename) : 'unknown filename', line, func ? UTF8ToString(func) : 'unknown function']);
+ }
+
+ function _abort() {
+ abort();
+ }
+
+ var readAsmConstArgsArray = [];
+ function readAsmConstArgs(sigPtr, buf) {
+ readAsmConstArgsArray.length = 0;
+ var ch;
+ // Most arguments are i32s, so shift the buffer pointer so it is a plain
+ // index into HEAP32.
+ buf >>= 2;
+ while (ch = HEAPU8[sigPtr++]) {
+ // A double takes two 32-bit slots, and must also be aligned - the backend
+ // will emit padding to avoid that.
+ var double = ch < 105;
+ if (double && (buf & 1)) buf++;
+ readAsmConstArgsArray.push(double ? HEAPF64[buf++ >> 1] : HEAP32[buf]);
+ ++buf;
+ }
+ return readAsmConstArgsArray;
+ }
+ function _emscripten_asm_const_int(code, sigPtr, argbuf) {
+ var args = readAsmConstArgs(sigPtr, argbuf);
+ return ASM_CONSTS[code].apply(null, args);
+ }
+
+ function _emscripten_memcpy_big(dest, src, num) {
+ HEAPU8.copyWithin(dest, src, src + num);
+ }
+
+ function abortOnCannotGrowMemory(requestedSize) {
+ abort('OOM');
+ }
+ function _emscripten_resize_heap(requestedSize) {
+ var oldSize = HEAPU8.length;
+ requestedSize = requestedSize >>> 0;
+ abortOnCannotGrowMemory(requestedSize);
+ }
+
+ var SYSCALLS = {mappings:{},buffers:[null,[],[]],printChar:function(stream, curr) {
+ var buffer = SYSCALLS.buffers[stream];
+ if (curr === 0 || curr === 10) {
+ (stream === 1 ? out : err)(UTF8ArrayToString(buffer, 0));
+ buffer.length = 0;
+ } else {
+ buffer.push(curr);
+ }
+ },varargs:undefined,get:function() {
+ SYSCALLS.varargs += 4;
+ var ret = HEAP32[(((SYSCALLS.varargs)-(4))>>2)];
+ return ret;
+ },getStr:function(ptr) {
+ var ret = UTF8ToString(ptr);
+ return ret;
+ },get64:function(low, high) {
+ return low;
+ }};
+ function _fd_close(fd) {
+ return 0;
+ }
+
+ function _fd_seek(fd, offset_low, offset_high, whence, newOffset) {
+ }
+
+ function flush_NO_FILESYSTEM() {
+ // flush anything remaining in the buffers during shutdown
+ if (typeof _fflush !== 'undefined') _fflush(0);
+ var buffers = SYSCALLS.buffers;
+ if (buffers[1].length) SYSCALLS.printChar(1, 10);
+ if (buffers[2].length) SYSCALLS.printChar(2, 10);
+ }
+ function _fd_write(fd, iov, iovcnt, pnum) {
+ // hack to support printf in SYSCALLS_REQUIRE_FILESYSTEM=0
+ var num = 0;
+ for (var i = 0; i < iovcnt; i++) {
+ var ptr = HEAP32[(((iov)+(i*8))>>2)];
+ var len = HEAP32[(((iov)+(i*8 + 4))>>2)];
+ for (var j = 0; j < len; j++) {
+ SYSCALLS.printChar(fd, HEAPU8[ptr+j]);
+ }
+ num += len;
+ }
+ HEAP32[((pnum)>>2)] = num
+ return 0;
+ }
+
+ function _setTempRet0(val) {
+ setTempRet0(val);
+ }
+var ASSERTIONS = false;
+
+
+
+/** @type {function(string, boolean=, number=)} */
+function intArrayFromString(stringy, dontAddNull, length) {
+ var len = length > 0 ? length : lengthBytesUTF8(stringy)+1;
+ var u8array = new Array(len);
+ var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length);
+ if (dontAddNull) u8array.length = numBytesWritten;
+ return u8array;
+}
+
+function intArrayToString(array) {
+ var ret = [];
+ for (var i = 0; i < array.length; i++) {
+ var chr = array[i];
+ if (chr > 0xFF) {
+ if (ASSERTIONS) {
+ assert(false, 'Character code ' + chr + ' (' + String.fromCharCode(chr) + ') at offset ' + i + ' not in 0x00-0xFF.');
+ }
+ chr &= 0xFF;
+ }
+ ret.push(String.fromCharCode(chr));
+ }
+ return ret.join('');
+}
+
+
+var asmLibraryArg = {
+ "__assert_fail": ___assert_fail,
+ "abort": _abort,
+ "emscripten_asm_const_int": _emscripten_asm_const_int,
+ "emscripten_memcpy_big": _emscripten_memcpy_big,
+ "emscripten_resize_heap": _emscripten_resize_heap,
+ "fd_close": _fd_close,
+ "fd_seek": _fd_seek,
+ "fd_write": _fd_write,
+ "setTempRet0": _setTempRet0
+};
+var asm = createWasm();
+/** @type {function(...*):?} */
+var ___wasm_call_ctors = Module["___wasm_call_ctors"] = function() {
+ return (___wasm_call_ctors = Module["___wasm_call_ctors"] = Module["asm"]["__wasm_call_ctors"]).apply(null, arguments);
+};
+
+/** @type {function(...*):?} */
+var _malloc = Module["_malloc"] = function() {
+ return (_malloc = Module["_malloc"] = Module["asm"]["malloc"]).apply(null, arguments);
+};
+
+/** @type {function(...*):?} */
+var _free = Module["_free"] = function() {
+ return (_free = Module["_free"] = Module["asm"]["free"]).apply(null, arguments);
+};
+
+/** @type {function(...*):?} */
+var ___errno_location = Module["___errno_location"] = function() {
+ return (___errno_location = Module["___errno_location"] = Module["asm"]["__errno_location"]).apply(null, arguments);
+};
+
+/** @type {function(...*):?} */
+var _lnsocket_make_default_initmsg = Module["_lnsocket_make_default_initmsg"] = function() {
+ return (_lnsocket_make_default_initmsg = Module["_lnsocket_make_default_initmsg"] = Module["asm"]["lnsocket_make_default_initmsg"]).apply(null, arguments);
+};
+
+/** @type {function(...*):?} */
+var _lnsocket_decrypt = Module["_lnsocket_decrypt"] = function() {
+ return (_lnsocket_decrypt = Module["_lnsocket_decrypt"] = Module["asm"]["lnsocket_decrypt"]).apply(null, arguments);
+};
+
+/** @type {function(...*):?} */
+var _lnsocket_make_ping_msg = Module["_lnsocket_make_ping_msg"] = function() {
+ return (_lnsocket_make_ping_msg = Module["_lnsocket_make_ping_msg"] = Module["asm"]["lnsocket_make_ping_msg"]).apply(null, arguments);
+};
+
+/** @type {function(...*):?} */
+var _lnsocket_msgbuf = Module["_lnsocket_msgbuf"] = function() {
+ return (_lnsocket_msgbuf = Module["_lnsocket_msgbuf"] = Module["asm"]["lnsocket_msgbuf"]).apply(null, arguments);
+};
+
+/** @type {function(...*):?} */
+var _lnsocket_encrypt = Module["_lnsocket_encrypt"] = function() {
+ return (_lnsocket_encrypt = Module["_lnsocket_encrypt"] = Module["asm"]["lnsocket_encrypt"]).apply(null, arguments);
+};
+
+/** @type {function(...*):?} */
+var _lnsocket_create = Module["_lnsocket_create"] = function() {
+ return (_lnsocket_create = Module["_lnsocket_create"] = Module["asm"]["lnsocket_create"]).apply(null, arguments);
+};
+
+/** @type {function(...*):?} */
+var _lnsocket_destroy = Module["_lnsocket_destroy"] = function() {
+ return (_lnsocket_destroy = Module["_lnsocket_destroy"] = Module["asm"]["lnsocket_destroy"]).apply(null, arguments);
+};
+
+/** @type {function(...*):?} */
+var _lnsocket_secp = Module["_lnsocket_secp"] = function() {
+ return (_lnsocket_secp = Module["_lnsocket_secp"] = Module["asm"]["lnsocket_secp"]).apply(null, arguments);
+};
+
+/** @type {function(...*):?} */
+var _lnsocket_genkey = Module["_lnsocket_genkey"] = function() {
+ return (_lnsocket_genkey = Module["_lnsocket_genkey"] = Module["asm"]["lnsocket_genkey"]).apply(null, arguments);
+};
+
+/** @type {function(...*):?} */
+var _lnsocket_print_errors = Module["_lnsocket_print_errors"] = function() {
+ return (_lnsocket_print_errors = Module["_lnsocket_print_errors"] = Module["asm"]["lnsocket_print_errors"]).apply(null, arguments);
+};
+
+/** @type {function(...*):?} */
+var _lnsocket_act_two = Module["_lnsocket_act_two"] = function() {
+ return (_lnsocket_act_two = Module["_lnsocket_act_two"] = Module["asm"]["lnsocket_act_two"]).apply(null, arguments);
+};
+
+/** @type {function(...*):?} */
+var _commando_make_rpc_msg = Module["_commando_make_rpc_msg"] = function() {
+ return (_commando_make_rpc_msg = Module["_commando_make_rpc_msg"] = Module["asm"]["commando_make_rpc_msg"]).apply(null, arguments);
+};
+
+/** @type {function(...*):?} */
+var _lnsocket_act_one = Module["_lnsocket_act_one"] = function() {
+ return (_lnsocket_act_one = Module["_lnsocket_act_one"] = Module["asm"]["lnsocket_act_one"]).apply(null, arguments);
+};
+
+/** @type {function(...*):?} */
+var _htonl = Module["_htonl"] = function() {
+ return (_htonl = Module["_htonl"] = Module["asm"]["htonl"]).apply(null, arguments);
+};
+
+/** @type {function(...*):?} */
+var _htons = Module["_htons"] = function() {
+ return (_htons = Module["_htons"] = Module["asm"]["htons"]).apply(null, arguments);
+};
+
+/** @type {function(...*):?} */
+var _ntohs = Module["_ntohs"] = function() {
+ return (_ntohs = Module["_ntohs"] = Module["asm"]["ntohs"]).apply(null, arguments);
+};
+
+/** @type {function(...*):?} */
+var stackSave = Module["stackSave"] = function() {
+ return (stackSave = Module["stackSave"] = Module["asm"]["stackSave"]).apply(null, arguments);
+};
+
+/** @type {function(...*):?} */
+var stackRestore = Module["stackRestore"] = function() {
+ return (stackRestore = Module["stackRestore"] = Module["asm"]["stackRestore"]).apply(null, arguments);
+};
+
+/** @type {function(...*):?} */
+var stackAlloc = Module["stackAlloc"] = function() {
+ return (stackAlloc = Module["stackAlloc"] = Module["asm"]["stackAlloc"]).apply(null, arguments);
+};
+
+/** @type {function(...*):?} */
+var _memalign = Module["_memalign"] = function() {
+ return (_memalign = Module["_memalign"] = Module["asm"]["memalign"]).apply(null, arguments);
+};
+
+/** @type {function(...*):?} */
+var dynCall_iiiji = Module["dynCall_iiiji"] = function() {
+ return (dynCall_iiiji = Module["dynCall_iiiji"] = Module["asm"]["dynCall_iiiji"]).apply(null, arguments);
+};
+
+/** @type {function(...*):?} */
+var dynCall_iiij = Module["dynCall_iiij"] = function() {
+ return (dynCall_iiij = Module["dynCall_iiij"] = Module["asm"]["dynCall_iiij"]).apply(null, arguments);
+};
+
+/** @type {function(...*):?} */
+var dynCall_iijii = Module["dynCall_iijii"] = function() {
+ return (dynCall_iijii = Module["dynCall_iijii"] = Module["asm"]["dynCall_iijii"]).apply(null, arguments);
+};
+
+/** @type {function(...*):?} */
+var dynCall_iiijiji = Module["dynCall_iiijiji"] = function() {
+ return (dynCall_iiijiji = Module["dynCall_iiijiji"] = Module["asm"]["dynCall_iiijiji"]).apply(null, arguments);
+};
+
+/** @type {function(...*):?} */
+var dynCall_iiijiii = Module["dynCall_iiijiii"] = function() {
+ return (dynCall_iiijiii = Module["dynCall_iiijiii"] = Module["asm"]["dynCall_iiijiii"]).apply(null, arguments);
+};
+
+/** @type {function(...*):?} */
+var dynCall_jiji = Module["dynCall_jiji"] = function() {
+ return (dynCall_jiji = Module["dynCall_jiji"] = Module["asm"]["dynCall_jiji"]).apply(null, arguments);
+};
+
+
+
+
+
+// === Auto-generated postamble setup entry stuff ===
+
+Module["ccall"] = ccall;
+Module["cwrap"] = cwrap;
+
+var calledRun;
+
+/**
+ * @constructor
+ * @this {ExitStatus}
+ */
+function ExitStatus(status) {
+ this.name = "ExitStatus";
+ this.message = "Program terminated with exit(" + status + ")";
+ this.status = status;
+}
+
+var calledMain = false;
+
+dependenciesFulfilled = function runCaller() {
+ // If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false)
+ if (!calledRun) run();
+ if (!calledRun) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled
+};
+
+/** @type {function(Array=)} */
+function run(args) {
+ args = args || arguments_;
+
+ if (runDependencies > 0) {
+ return;
+ }
+
+ preRun();
+
+ // a preRun added a dependency, run will be called later
+ if (runDependencies > 0) {
+ return;
+ }
+
+ function doRun() {
+ // run may have just been called through dependencies being fulfilled just in this very frame,
+ // or while the async setStatus time below was happening
+ if (calledRun) return;
+ calledRun = true;
+ Module['calledRun'] = true;
+
+ if (ABORT) return;
+
+ initRuntime();
+
+ readyPromiseResolve(Module);
+ if (Module['onRuntimeInitialized']) Module['onRuntimeInitialized']();
+
+ postRun();
+ }
+
+ if (Module['setStatus']) {
+ Module['setStatus']('Running...');
+ setTimeout(function() {
+ setTimeout(function() {
+ Module['setStatus']('');
+ }, 1);
+ doRun();
+ }, 1);
+ } else
+ {
+ doRun();
+ }
+}
+Module['run'] = run;
+
+/** @param {boolean|number=} implicit */
+function exit(status, implicit) {
+ EXITSTATUS = status;
+
+ if (keepRuntimeAlive()) {
+ } else {
+ exitRuntime();
+ }
+
+ procExit(status);
+}
+
+function procExit(code) {
+ EXITSTATUS = code;
+ if (!keepRuntimeAlive()) {
+ if (Module['onExit']) Module['onExit'](code);
+ ABORT = true;
+ }
+ quit_(code, new ExitStatus(code));
+}
+
+if (Module['preInit']) {
+ if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']];
+ while (Module['preInit'].length > 0) {
+ Module['preInit'].pop()();
+ }
+}
+
+run();
+
+
+
+
+
+
+
+ return Module.ready
+}
+);
+})();
+if (typeof exports === 'object' && typeof module === 'object')
+ module.exports = Module;
+else if (typeof define === 'function' && define['amd'])
+ define([], function() { return Module; });
+else if (typeof exports === 'object')
+ exports["Module"] = Module;
+
+async function lnsocket_init() {
+ const module = await Module()
+
+ const ACT_ONE_SIZE = 50
+ const ACT_TWO_SIZE = 50
+ const ACT_THREE_SIZE = 66
+ const DEFAULT_TIMEOUT = 3000
+
+ const COMMANDO_REPLY_CONTINUES = 0x594b
+ const COMMANDO_REPLY_TERM = 0x594d
+
+ const lnsocket_create = module.cwrap("lnsocket_create", "number")
+ const lnsocket_encrypt = module.cwrap("lnsocket_encrypt", "number", ["int", "array", "int", "int"])
+ const lnsocket_decrypt = module.cwrap("lnsocket_decrypt", "number", ["int", "array", "int"])
+ const lnsocket_msgbuf = module.cwrap("lnsocket_msgbuf", "number", ["int"])
+ const lnsocket_act_one = module.cwrap("lnsocket_act_one", "number", ["number", "string"])
+ const lnsocket_act_two = module.cwrap("lnsocket_act_two", "number", ["number", "array"])
+ const lnsocket_print_errors = module.cwrap("lnsocket_print_errors", "int")
+ const lnsocket_genkey = module.cwrap("lnsocket_genkey", "int")
+ const lnsocket_make_default_initmsg = module.cwrap("lnsocket_make_default_initmsg", "int", ["int", "int"])
+ const lnsocket_make_ping_msg = module.cwrap("lnsocket_make_ping_msg", "int", ["int", "int", "int", "int"])
+ const commando_make_rpc_msg = module.cwrap("commando_make_rpc_msg", "int", ["string", "string", "string", "number", "int", "int"])
+
+ function concat_u8_arrays(arrays) {
+ // sum of individual array lengths
+ let totalLength = arrays.reduce((acc, value) => acc + value.length, 0);
+
+ if (!arrays.length) return null;
+
+ let result = new Uint8Array(totalLength);
+
+ let length = 0;
+ for (let array of arrays) {
+ result.set(array, length);
+ length += array.length;
+ }
+
+ return result;
+ }
+
+ function queue_recv(queue) {
+ return new Promise((resolve, reject) => {
+ const checker = setInterval(() => {
+ const val = queue.shift()
+ if (val) {
+ clearInterval(checker)
+ resolve(val)
+ }
+ }, 5);
+ })
+ }
+
+ function parse_msgtype(buf) {
+ return buf[0] << 8 | buf[1]
+ }
+
+ function wasm_mem(ptr, size) {
+ return new Uint8Array(module.HEAPU8.buffer, ptr, size);
+ }
+
+ function LNSocket(opts) {
+ if (!(this instanceof LNSocket))
+ return new LNSocket(opts)
+
+ this.opts = opts || {
+ timeout: DEFAULT_TIMEOUT
+ }
+ this.queue = []
+ this.ln = lnsocket_create()
+ }
+
+ LNSocket.prototype.print_errors = function _lnsocket_print_errors() {
+ lnsocket_print_errors(this.ln)
+ }
+
+ LNSocket.prototype.genkey = function _lnsocket_genkey() {
+ lnsocket_genkey(this.ln)
+ }
+
+ LNSocket.prototype.act_one_data = function _lnsocket_act_one(node_id) {
+ const act_one_ptr = lnsocket_act_one(this.ln, node_id)
+ if (act_one_ptr === 0)
+ return null
+ return wasm_mem(act_one_ptr, ACT_ONE_SIZE)
+ }
+
+ LNSocket.prototype.act_two = function _lnsocket_act_two(act2) {
+ const act_three_ptr = lnsocket_act_two(this.ln, new Uint8Array(act2))
+ if (act_three_ptr === 0) {
+ this.print_errors()
+ return null
+ }
+ return wasm_mem(act_three_ptr, ACT_THREE_SIZE)
+ }
+
+ LNSocket.prototype.connect = async function lnsocket_connect(node_id, host) {
+ await handle_connect(this, node_id, host)
+
+ const act1 = this.act_one_data(node_id)
+ this.ws.send(act1)
+ const act2 = await this.read_clear()
+ if (act2.byteLength != ACT_TWO_SIZE) {
+ throw new Error(`expected act2 to be ${ACT_TWO_SIZE} long, got ${act2.length}`)
+ }
+ const act3 = this.act_two(act2)
+ this.ws.send(act3)
+ }
+
+ LNSocket.prototype.connect_and_init = async function _connect_and_init(node_id, host) {
+ await this.connect(node_id, host)
+ await this.perform_init()
+ }
+
+ LNSocket.prototype.rpc = async function lnsocket_rpc(opts) {
+ const msg = this.make_commando_msg(opts)
+ this.write(msg)
+ return JSON.parse(await this.read_all_rpc())
+ }
+
+ LNSocket.prototype.recv = async function lnsocket_recv() {
+ const msg = await this.read()
+ console.log("recv", msg)
+ const msgtype = parse_msgtype(msg.slice(0,2))
+ return [msgtype, msg.slice(2)]
+ }
+
+ LNSocket.prototype.read_all_rpc = async function read_all_rpc() {
+ let chunks = []
+ while (true) {
+ const [typ, msg] = await this.recv()
+ switch (typ) {
+ case COMMANDO_REPLY_TERM:
+ chunks.push(msg.slice(8))
+ return new TextDecoder().decode(concat_u8_arrays(chunks));
+ case COMMANDO_REPLY_CONTINUES:
+ chunks.push(msg.slice(8))
+ break
+ default:
+ console.log("got unknown type", typ)
+ continue
+ }
+ }
+ }
+
+ LNSocket.prototype.make_commando_msg = function _lnsocket_make_commando_msg(opts) {
+ const buflen = 4096
+ let len = 0;
+ const buf = module._malloc(buflen);
+ module.HEAPU8.set(Uint8Array, buf);
+
+ const params = JSON.stringify(opts.params||{})
+ if (!(len = commando_make_rpc_msg(opts.method, params, opts.rune,
+ 0, buf, buflen))) {
+ throw new Error("couldn't make commando msg");
+ }
+
+ const dat = wasm_mem(buf, len)
+ module._free(buf);
+ return dat
+ }
+
+ LNSocket.prototype.make_ping_msg = function _lnsocket_make_ping_msg(num_pong_bytes=1, ignored_bytes=1) {
+ const buflen = 32
+ let len = 0;
+ const buf = module._malloc(buflen);
+ module.HEAPU8.set(Uint8Array, buf);
+
+ if (!(len = lnsocket_make_ping_msg(buf, buflen, num_pong_bytes, ignored_bytes)))
+ throw new Error("couldn't make ping msg");
+
+ const dat = wasm_mem(buf, len)
+ module._free(buf);
+ return dat
+ }
+
+ LNSocket.prototype.encrypt = function _lnsocket_encrypt(dat) {
+ const len = lnsocket_encrypt(this.ln, dat, dat.length)
+ if (len === 0) {
+ this.print_errors()
+ throw new Error("encrypt error")
+ }
+ const enc = wasm_mem(lnsocket_msgbuf(this.ln), len)
+ return enc
+ }
+
+ LNSocket.prototype.decrypt = function _lnsocket_decrypt(dat) {
+ const len = lnsocket_decrypt(this.ln, dat, dat.length)
+ if (len === 0) {
+ this.print_errors()
+ throw new Error("decrypt error")
+ }
+ return wasm_mem(lnsocket_msgbuf(this.ln), len)
+ }
+
+ LNSocket.prototype.write = function _lnsocket_write(dat) {
+ this.ws.send(this.encrypt(dat))
+ }
+
+ LNSocket.prototype.read_clear = async function _lnsocket_read() {
+ return (await queue_recv(this.queue))
+ }
+
+ LNSocket.prototype.read = async function _lnsocket_read() {
+ const enc = await this.read_clear()
+ return this.decrypt(new Uint8Array(enc))
+ }
+
+ LNSocket.prototype.make_default_initmsg = function _lnsocket_make_default_initmsg() {
+ const buflen = 1024
+ let len = 0;
+ const buf = module._malloc(buflen);
+ module.HEAPU8.set(Uint8Array, buf);
+
+ if (!(len = lnsocket_make_default_initmsg(buf, buflen)))
+ throw new Error("couldn't make initmsg");
+
+ const dat = wasm_mem(buf, len)
+ module._free(buf);
+ return dat
+ }
+
+ LNSocket.prototype.perform_init = async function lnsocket_connect() {
+ await this.read()
+ const our_init = this.make_default_initmsg()
+ console.log("our_init", our_init)
+ this.write(our_init)
+ }
+
+ LNSocket.prototype.ping_pong = async function lnsocket_ping_pong() {
+ const pingmsg = this.make_ping_msg()
+ console.log("ping", pingmsg)
+ this.write(pingmsg)
+ return await this.read()
+ }
+
+ function handle_connect(ln, node_id, host) {
+ const ws = new WebSocket(`ws://${host}`)
+ return new Promise((resolve, reject) => {
+ ws.onmessage = (v) => {
+ ln.queue.push(v.data.arrayBuffer())
+ }
+
+ ws.addEventListener('open', function(ev) {
+ ln.ws = ws
+ resolve(ws)
+ });
+
+ ws.addEventListener('close', function(ev) {
+ reject()
+ });
+
+ const timeout = ln.opts.timeout || DEFAULT_TIMEOUT
+ setTimeout(reject, timeout);
+ })
+ }
+
+ return LNSocket
+}
+
+Module.init = lnsocket_init
diff --git a/lnsocket_module.wasm b/lnsocket_module.wasm
Binary files differ.